[UPDATE] M.E.G. Endless Reality
A Roblox experience owned by PUG_Games.
HorrorENBackroomsHorrorM.E.G.
[UPDATE] M.E.G. Endless Reality is a horror experience created on 2024-09-18. It has recorded 210,524,208 lifetime visits and 1,025,043 favorites. Currently, 6188 users are playing. The game holds a 93% like percentage. It is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
You work as M.E.G. employees who are charged with the duty to enter levels of The Backrooms and complete missions given to you. from guiding a lost traveler to closing No-clip zones. Seems easy right! right? ⚠️WARNING⚠️ This game is in Alpha and may have bugs For the best experience: 🔊 Turn up your volume 📈 Turn on max graphics 🖥️Supports: PC, Mobile, and Console 👍 Like, Follow, and Favorite the game it really helps 🌐Join the Group and The Community Server! Inspired by The Backrooms Wiki and Lethal Company TAGS: Backrooms , Liminal , The Backrooms , M.E.G. , Weirdcore , Horror , Dreamcore , Puzzle , MER
Last updated by the developer 28 Aug 2026, 22:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 01:50 | 2,151 | -19 |
| 4 Sept 2026, 00:50 | 2,170 | -91 |
| 3 Sept 2026, 23:50 | 2,261 | +3 |
| 3 Sept 2026, 22:50 | 2,258 | +131 |
| 3 Sept 2026, 21:50 | 2,127 | +26 |
| 3 Sept 2026, 20:50 | 2,101 | -74 |
| 3 Sept 2026, 19:50 | 2,175 | -132 |
| 3 Sept 2026, 18:50 | 2,307 | -259 |
| 3 Sept 2026, 17:50 | 2,566 | -197 |
| 3 Sept 2026, 16:50 | 2,763 | -205 |
| 3 Sept 2026, 15:50 | 2,968 | -173 |
| 3 Sept 2026, 14:50 | 3,141 | -23 |
| 3 Sept 2026, 13:50 | 3,164 | +502 |
| 3 Sept 2026, 12:50 | 2,662 | +187 |
| 3 Sept 2026, 11:50 | 2,475 | +493 |
| 3 Sept 2026, 07:50 | 1,982 | +57 |
| 3 Sept 2026, 06:50 | 1,925 | +114 |
| 3 Sept 2026, 05:50 | 1,811 | -112 |
| 3 Sept 2026, 04:50 | 1,923 | +89 |
| 3 Sept 2026, 03:50 | 1,834 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 01:50 | 93 | no change |
| 4 Sept 2026, 00:50 | 93 | no change |
| 3 Sept 2026, 23:50 | 93 | no change |
| 3 Sept 2026, 22:50 | 93 | no change |
| 3 Sept 2026, 21:50 | 93 | no change |
| 3 Sept 2026, 20:50 | 93 | no change |
| 3 Sept 2026, 19:50 | 93 | no change |
| 3 Sept 2026, 18:50 | 93 | no change |
| 3 Sept 2026, 17:50 | 93 | no change |
| 3 Sept 2026, 16:50 | 93 | no change |
| 3 Sept 2026, 15:50 | 93 | no change |
| 3 Sept 2026, 14:50 | 93 | no change |
| 3 Sept 2026, 13:50 | 93 | no change |
| 3 Sept 2026, 12:50 | 93 | no change |
| 3 Sept 2026, 11:50 | 93 | no change |
| 3 Sept 2026, 07:50 | 93 | no change |
| 3 Sept 2026, 06:50 | 93 | no change |
| 3 Sept 2026, 05:50 | 93 | no change |
| 3 Sept 2026, 04:50 | 93 | no change |
| 3 Sept 2026, 03:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.