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Gumball Tycoon 🔵

Gumball Tycoon 🔵

A Roblox experience owned by Jeamus.

TycoonENGumball WorldFactory BuildingSolo Play

Gumball Tycoon is a Roblox experience in the tycoon genre, created on January 3, 2026. The game currently has one player online. It has accumulated 1,226,869 lifetime visits, 2,531 favorites, and maintains an 86% like percentage. The description indicates gameplay involves directing gumballs on a conveyor to earn money and build a factory.

Description (written by the developer; not a statement by this register)

Welcome to Gumball Tycoon, direct the Gumballs onto the Conveyor to make some Money and build your own Gumball Factory! 💸 Please join a FREE Private Server to PLAY SOLO, PLAY WITH FRIENDS and or REDUCE LAG! ⭐ All progress AUTOMATICALLY SAVES! 💾 Marble, Gumball, Tycoon, Cash, Money, Physics.

Last updated by the developer 16 Jul 2026, 20:33 UTC.

1
playing (measured 10 Aug 2026, 16:45 UTC)
1,226,869
lifetime visits
86%
liked (1,461 👍 / 237 👎)
2,538
favourites (2.1 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neon Dropper
299 R$
x2 Money
249 R$
VIP
149 R$
Autocollect
99 R$
Omega Coil
49 R$
Faster Conveyor
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome737,531 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:5386no change
14 Aug 2026, 13:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.