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Marble Run Tycoon 2

Marble Run Tycoon 2

A Roblox experience owned by LunarGames..

TycoonENtycoonmarble runsimulation

Marble Run Tycoon 2 is a tycoon experience created on 2024-01-06. It has 42,513,778 lifetime visits and 131,783 favorites. Currently, 244 players are active. The game holds a 96% like percentage. It features marble runs and leaderboard mechanics.

Description (written by the developer; not a statement by this register)

🔵 Welcome to Marble Run Tycoon 2! 🔵👍Use code "100KLIKES" for a HUGE Cash reward!👍 Discover a new island with 10 marble runs! 🌴 Summer Event is back! 🔓 Unlock 10 new marbles Runs 🪙 Golden Statues for Cash Boost! ✨ Build your very own Marble Tycoon 😎 9 Floors with 60+ Marble runs to discover! 👀 Spectate your marble going down the marble run! 📈 Climb the leaderboards by having the best Marble Tycoon possible! 🌟 Free private servers! (Play on a private server if you experience lag especially on low-end devices) ❤️ Make sure to like and favorite the game if you enjoy! Thank you for playing! 🎮🔵

Last updated by the developer 26 Jul 2026, 17:28 UTC.

87
playing (measured 27 Aug 2026, 01:50 UTC)
42,738,466
lifetime visits
96%
liked (126,019 👍 / 5,670 👎)
134,819
favourites (3.2 per 1k visits)
6 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

87280183.510 August 202627 August 2026
124 measurements spanning 16 days, net -168. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–309 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 124
Measured (UTC)PlayersChange
27 Aug 2026, 01:5087-24
27 Aug 2026, 00:50111-32
26 Aug 2026, 23:50143-17
26 Aug 2026, 22:50160+5
26 Aug 2026, 21:50155+1
26 Aug 2026, 20:50154+10
26 Aug 2026, 18:50144-47
26 Aug 2026, 17:50191+5
26 Aug 2026, 16:50186-51
26 Aug 2026, 15:50237-24
26 Aug 2026, 14:50261+14
26 Aug 2026, 13:50247+10
26 Aug 2026, 12:50237+29
26 Aug 2026, 11:50208+38
26 Aug 2026, 10:50170+1
26 Aug 2026, 09:50169+3
26 Aug 2026, 08:50166+10
26 Aug 2026, 07:50156+3
26 Aug 2026, 06:50153+26
26 Aug 2026, 05:50127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Rank
799 R$
2x Cash
399 R$
2x Event Currency
249 R$
Auto Collect
199 R$
Teleport Menu
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,089,091 · 100.0% win
1,000 Total Cash · progression12,196,148 · 82.3% win
Completed Floor 1 · progression10,872,299 · 73.2% win
10,000 Total Cash · progression8,872,036 · 58.9% win
Completed Floor 2 (Candy) · progression7,772,271 · 53.0% win
100K Total Cash · progression5,542,455 · 39.8% win
Completed Floor 3 (Castle) · progression5,233,083 · 37.6% win
Completed Floor 4 (FUTURISTIC) · progression3,280,140 · 22.7% win
1M Total Cash · progression2,879,753 · 20.6% win
1 Hour Played · other2,323,716 · 20.2% win
Completed Floor 5 (Pirate) · progression2,030,129 · 15.6% win
Completed Floor 6 (Toys) · progression1,162,118 · 9.2% win
10M Total Cash · progression1,139,816 · 9.3% win
2 Hours Played · other751,471 · 9.7% win
Completed Floor 7 (LAB) · progression562,026 · 4.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202622 October 2026
129 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 129
Measured (UTC)% likedChange
22 Oct 2026, 14:5396no change
12 Oct 2026, 14:5196no change
2 Oct 2026, 14:5096no change
22 Sept 2026, 14:4996no change
12 Sept 2026, 14:4896no change
2 Sept 2026, 14:4596no change
27 Aug 2026, 01:5096no change
27 Aug 2026, 00:5096no change
26 Aug 2026, 23:5096no change
26 Aug 2026, 22:5096no change
26 Aug 2026, 21:5096no change
26 Aug 2026, 20:5096no change
26 Aug 2026, 18:5096no change
26 Aug 2026, 17:5096no change
26 Aug 2026, 16:5096no change
26 Aug 2026, 15:5096no change
26 Aug 2026, 14:5096no change
26 Aug 2026, 13:5096no change
26 Aug 2026, 12:5096no change
26 Aug 2026, 11:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.