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[UPDATE!] Aura Slap Troll Tower 🔥

[UPDATE!] Aura Slap Troll Tower 🔥

A Roblox experience owned by Crystal Tower Studios.

MinigamesENtrolltower climbsocial status

Aura Slap Troll Tower is a minigame experience created on 2026-01-04. It currently has 65 players online. The title has accumulated 14,569,073 lifetime visits and 2,152,251 favorites. User engagement metrics show an 87% like percentage. The game features slap-based mechanics within a tower structure.

Description (written by the developer; not a statement by this register)

🖐️Welcome to Aura Slap Troll Tower 😈 💥 Slaps hit different when your aura is unmatched. ⚡ Ego fuels movement. Confidence fuels damage. 🧱 The tower rises as aura levels escalate beyond reason. 😎 Aura. Ego. Mango. 67. 🔥 Will your aura overpower every other player… or will you fade into the crowd? There is a SPECIAL REWARD At the end! 🎁 Join the group + Like the game for FREE items! 👍

Last updated by the developer 13 Jun 2026, 15:50 UTC.

65
playing (measured 10 Aug 2026, 14:02 UTC)
14,569,073
lifetime visits
87%
liked (6,648 👍 / 955 👎)
2,158,849
favourites (148.2 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD GLOVE
249 R$
Shackled Conflict Aura
149 R$
Seismic Impact Aura
149 R$
Radioactive Pulse Aura
99 R$
Aura Barrier Aura
99 R$
OP Admin
67 R$
Overseer's Grasp
49 R$
Laser Gun
49 R$
FLYING CARPET
39 R$
Collapsed Control
34 R$
Admin
34 R$
Montagem Woof Aura
34 R$
Galaxy Slap
19 R$
GRAPPLE HOOK
19 R$
SUPER Coil
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,892,049 · 100.0% win
A · other7,876,916 · 100.0% win
R · other7,825,285 · 100.0% win
U · other7,777,115 · 100.0% win
A · other7,733,456 · 100.0% win
Win! · other1,834,645 · 68.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0287no change
13 Aug 2026, 18:0087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.