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[UPD] TRENDY BADDIE OUTFITS

[UPD] TRENDY BADDIE OUTFITS

A Roblox experience owned by Bratcode.

Fighting & PvPENfashionoutfit ideascommunity inspired

[UPD] TRENDY BADDIE OUTFITS is a fighting-pvp experience created on 2026-01-04. The game currently has 3 players online. It has accumulated 614,558 lifetime visits and 71,317 favorites. The title holds an 88% like percentage. Credits are attributed to xalix0x and admiringfaith.

Description (written by the developer; not a statement by this register)

Welcome to 200+ Trendy Baddie Outfit Ideas! ♡ 🍒 🌸 MAJOR giveaway at 500 likes ♡ Make sure you join the group so you don’t miss out 🧸 Outfits are community inspired. If you see yours and want it taken down, just DM me 💌 Happy Shopping Baddies! 🌸 Credits: xalix0x, admiringfaith

Last updated by the developer 15 Jun 2026, 03:57 UTC.

3
playing (measured 10 Aug 2026, 16:50 UTC)
614,558
lifetime visits
88%
liked (927 👍 / 127 👎)
75,257
favourites (122.5 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:502first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome407,171 · 100.0% win
First Purchase 🛍️ · other44,057 · 18.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:3888no change
14 Aug 2026, 19:3788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.