+1 Highest Roller Coaster 🎢
A Roblox experience owned by HiddenGame998.
SimulatorENsimulationbuildingphysics
+1 Highest Roller Coaster 🎢 is a Roblox simulator experience created in 2026. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 18,846,050 lifetime visits and 27,986 favorites to date. It holds a 93% like rate, with 92 players active at last count. It is listed in the simulator category on the index.
Description (written by the developer; not a statement by this register)
🎢 How HIGH can you build your Roller Coaster?! 💡 How to play: 💵 Ride your roller coaster and earn cash every run! 🏢 Buy floors to build the tallest tower and launch farther! ⚙️ Upgrade your roller coaster cart to increase speed! 😄 Teleport to friends’ coasters and compete for the highest ride! 🏆 Can you build the TALLEST roller coaster ever and reach the top of the leaderboard?
Last updated by the developer 28 Aug 2026, 01:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 06:50 | 92 | -22 |
| 2 Sept 2026, 05:50 | 114 | +12 |
| 2 Sept 2026, 04:50 | 102 | -44 |
| 2 Sept 2026, 03:50 | 146 | -62 |
| 2 Sept 2026, 02:50 | 208 | -42 |
| 2 Sept 2026, 01:50 | 250 | -66 |
| 2 Sept 2026, 00:50 | 316 | -188 |
| 1 Sept 2026, 23:50 | 504 | +26 |
| 1 Sept 2026, 22:50 | 478 | +29 |
| 1 Sept 2026, 21:50 | 449 | -40 |
| 1 Sept 2026, 20:50 | 489 | -5 |
| 1 Sept 2026, 19:50 | 494 | +73 |
| 1 Sept 2026, 18:50 | 421 | +29 |
| 1 Sept 2026, 17:50 | 392 | +171 |
| 1 Sept 2026, 16:50 | 221 | +6 |
| 1 Sept 2026, 15:50 | 215 | +4 |
| 1 Sept 2026, 14:50 | 211 | +37 |
| 1 Sept 2026, 13:50 | 174 | no change |
| 1 Sept 2026, 12:50 | 174 | -8 |
| 1 Sept 2026, 11:50 | 182 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 17:23 | 93 | no change |
| 12 Oct 2026, 17:22 | 93 | no change |
| 2 Oct 2026, 17:21 | 93 | no change |
| 22 Sept 2026, 17:19 | 93 | no change |
| 12 Sept 2026, 17:18 | 93 | no change |
| 2 Sept 2026, 17:16 | 93 | no change |
| 2 Sept 2026, 06:50 | 93 | no change |
| 2 Sept 2026, 05:50 | 93 | no change |
| 2 Sept 2026, 04:50 | 93 | no change |
| 2 Sept 2026, 03:50 | 93 | no change |
| 2 Sept 2026, 02:50 | 93 | no change |
| 2 Sept 2026, 01:50 | 93 | no change |
| 2 Sept 2026, 00:50 | 93 | no change |
| 1 Sept 2026, 23:50 | 93 | no change |
| 1 Sept 2026, 22:50 | 93 | no change |
| 1 Sept 2026, 21:50 | 93 | no change |
| 1 Sept 2026, 20:50 | 93 | no change |
| 1 Sept 2026, 19:50 | 93 | no change |
| 1 Sept 2026, 18:50 | 93 | no change |
| 1 Sept 2026, 17:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.