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+1 Highest Roller Coaster 🎢

+1 Highest Roller Coaster 🎢

A Roblox experience owned by HiddenGame998.

SimulatorENsimulationbuildingphysics

+1 Highest Roller Coaster 🎢 is a Roblox simulator experience created in 2026. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 18,846,050 lifetime visits and 27,986 favorites to date. It holds a 93% like rate, with 92 players active at last count. It is listed in the simulator category on the index.

Description (written by the developer; not a statement by this register)

🎢 How HIGH can you build your Roller Coaster?! 💡 How to play: 💵 Ride your roller coaster and earn cash every run! 🏢 Buy floors to build the tallest tower and launch farther! ⚙️ Upgrade your roller coaster cart to increase speed! 😄 Teleport to friends’ coasters and compete for the highest ride! 🏆 Can you build the TALLEST roller coaster ever and reach the top of the leaderboard?

Last updated by the developer 28 Aug 2026, 01:01 UTC.

92
playing (measured 2 Sept 2026, 06:50 UTC)
18,846,050
lifetime visits
93%
liked (28,154 👍 / 2,256 👎)
29,386
favourites (1.6 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92795443.510 August 20262 September 2026
276 measurements spanning 23 days, net -126. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 276
Measured (UTC)PlayersChange
2 Sept 2026, 06:5092-22
2 Sept 2026, 05:50114+12
2 Sept 2026, 04:50102-44
2 Sept 2026, 03:50146-62
2 Sept 2026, 02:50208-42
2 Sept 2026, 01:50250-66
2 Sept 2026, 00:50316-188
1 Sept 2026, 23:50504+26
1 Sept 2026, 22:50478+29
1 Sept 2026, 21:50449-40
1 Sept 2026, 20:50489-5
1 Sept 2026, 19:50494+73
1 Sept 2026, 18:50421+29
1 Sept 2026, 17:50392+171
1 Sept 2026, 16:50221+6
1 Sept 2026, 15:50215+4
1 Sept 2026, 14:50211+37
1 Sept 2026, 13:50174no change
1 Sept 2026, 12:50174-8
1 Sept 2026, 11:50182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limited Edition
999 R$
Loop Floor 2x MULTI
599 R$
Super Auto
249 R$
Double Wins
199 R$
x2 Speed
199 R$
2x Cash
199 R$
Use Public Towers
129 R$
2x Boost!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Game · welcome4,253,376 · 100.0% win
1 checkpoint · progression2,174,796 · 100.0% win
1 Win · progression970,469 · 43.9% win
100 level · progression939,019 · 43.9% win
5 checkpoint · progression405,780 · 22.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.513 August 202622 October 2026
283 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 283
Measured (UTC)% likedChange
22 Oct 2026, 17:2393no change
12 Oct 2026, 17:2293no change
2 Oct 2026, 17:2193no change
22 Sept 2026, 17:1993no change
12 Sept 2026, 17:1893no change
2 Sept 2026, 17:1693no change
2 Sept 2026, 06:5093no change
2 Sept 2026, 05:5093no change
2 Sept 2026, 04:5093no change
2 Sept 2026, 03:5093no change
2 Sept 2026, 02:5093no change
2 Sept 2026, 01:5093no change
2 Sept 2026, 00:5093no change
1 Sept 2026, 23:5093no change
1 Sept 2026, 22:5093no change
1 Sept 2026, 21:5093no change
1 Sept 2026, 20:5093no change
1 Sept 2026, 19:5093no change
1 Sept 2026, 18:5093no change
1 Sept 2026, 17:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.