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Rollercoaster Simulator

Rollercoaster Simulator

A Roblox experience owned by ok gn.

SimulatorENsimulationtycoonpet collection

Rollercoaster Simulator is a simulator experience created on 2026-03-30. It has recorded 2,492,978 lifetime visits and 14,486 favorites. Currently, 45 users are playing. The experience holds a 94% like percentage. The description highlights mechanics including speed gains, coin collection, cart upgrades, and pet hatching. Codes such as NEW_PLAYER are listed for rewards.

Description (written by the developer; not a statement by this register)

🎢 Ride the rollercoaster! 🗻 Climb up high, then rush down fast 💨 Gain more speed each run 🪙 Grab coins along the track ⚙️ Upgrade your cart 🐾 Hatch pets for boosts 🎁 Codes: NEW_PLAYER, LIKES_100, LIKES_500, LIKES_1K ⭐ Like & join for free rewards!

Last updated by the developer 31 Mar 2026, 04:30 UTC.

45
playing (measured 10 Aug 2026, 15:19 UTC)
2,492,978
lifetime visits
94%
liked (22,448 👍 / 1,456 👎)
14,915
favourites (6.0 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1946first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Trophy
349 R$
2x Coins
299 R$
2x Trophy
299 R$
+3 Pets Equip
159 R$
Ultra Lucky
149 R$
Super Auto
149 R$
Hatch 5*
129 R$
Super Lucky
99 R$
+100 Pet Slots
99 R$
2x Speed
99 R$
Hatch 3*
49 R$
Lucky
39 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:3694no change
14 Aug 2026, 07:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.