Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Make a Beat & Donate [MIXER🔥]

Make a Beat & Donate [MIXER🔥]

A Roblox experience owned by Vibin' Studios.

Music & rhythmENmusic creationDAW simulationmarketplace economy

Make a Beat & Donate [MIXER🔥] is a music-rhythm experience created on 2026-01-06. It has accumulated 935,062 lifetime visits and 11,396 favorites. Currently, 4 users are playing. The experience holds a 79% like percentage. It features a music editor with a 6-octave piano roll, over 150 instruments, and project saving capabilities.

Description (written by the developer; not a statement by this register)

Create your own beats and sell them for Robux! 💰 Claim a stand and add your song to showcase it to other players, and go and visit other players' stands to listen to their work! Make a Beat & Donate has the BEST Music Editor (DAW) on Roblox, including: 6-Octave Piano Roll, Pattern Layering, Channel Rack, Custom Themes 🎹 Over 150 custom Instruments and SFX, and over 30 Keybinds and Tools 🎵 Effects plugin with over 8 unique configurable Note Effects ⚙️ Project saving/loading 📂 COMPLETELY Free-to-play, no paywalls 🆓 HOW TO CREATE A GAMEPASS: 🎮 → https://create.roblox.com/dashboard/creations Click a game → Passes → Create a Pass In game, simply click the dropdown to add your Gamepass to the beat in order to sell it! Be sure to follow @Lemonh3ad on Roblox so we know you guys want more updates! ✅ Thanks for playing! ❤️💛 Tags: Donate, Produce, DAW, Sell, Beats, Music, Marketplace, Donation game, FL Studio

Last updated by the developer 27 Jun 2026, 17:10 UTC.

4
playing (measured 11 Aug 2026, 10:07 UTC)
935,062
lifetime visits
79%
liked (2,284 👍 / 610 👎)
11,389
favourites (12.2 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:071first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1579no change
24 Aug 2026, 16:1579no change
14 Aug 2026, 16:0779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.