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My Brainrot Defense

My Brainrot Defense

A Roblox experience owned by Stouts Studio.

Tower defenseENtower defensememe culturebase building

My Brainrot Defense is a tower-defense experience created on 2026-01-11. It has 5,667,642 lifetime visits, 11,880 favorites, and a 97% like percentage. Currently, 29 users are playing.

Description (written by the developer; not a statement by this register)

Build ur base and stop brainrots! 📦Unlock crates to get insane defenses! 💵 Stop brainrots to earn money! 💥 Upgrade your defenses! 👍 Like the game and join the group for +1 Luck!

Last updated by the developer 2 Aug 2026, 23:19 UTC.

29
playing (measured 10 Aug 2026, 14:03 UTC)
5,667,642
lifetime visits
97%
liked (18,057 👍 / 522 👎)
11,910
favourites (2.1 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Crates
999 R$
Double Crates
499 R$
Double Money
349 R$
Double Damage
349 R$
Ultra Luck
299 R$
Double Unlock Speed
199 R$
Diamond Hunter
167 R$
Fast Conveyor
149 R$
Super Luck
75 R$
Gold Hunter
67 R$
Starter Pack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3697no change
14 Aug 2026, 00:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.