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[145] Find Brainrot in Tsunami

[145] Find Brainrot in Tsunami

A Roblox experience owned by Brainrot Interesting Game.

AdventureENcollectathonsurvivalbrainrot meme

Find Brainrot in Tsunami is an adventure experience created on 2026-01-11. It has accumulated 2,654,951 lifetime visits and 173,996 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description notes 145 collectible items and survival mechanics involving tsunamis.

Description (written by the developer; not a statement by this register)

The brainrots are scattered all over the worlds! Can you track them down? 🧭 Explore every corner of the map and collect all the brainrots to complete your index! ⚡ Train your speed to move faster and find brainrots more efficiently! 🏆 Take on different challenges and enjoy this exciting adventure together with your friends! 🌊 Be careful — a tsunami can strike at any moment! Run, hide, and survive! There are currently 145 brainrots waiting to be found!

Last updated by the developer 31 Jul 2026, 13:25 UTC.

0
playing (measured 10 Aug 2026, 16:20 UTC)
2,654,951
lifetime visits
95%
liked (10,036 👍 / 491 👎)
174,012
favourites (65.5 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heaven Treadmill
199 R$
Grappling Hook
99 R$
x10 Speed
99 R$
x5 Speed
39 R$
x2 Speed
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0095no change
14 Aug 2026, 06:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.