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[2v2] Sambung Kata 💬

[2v2] Sambung Kata 💬

A Roblox experience owned by Bocchi Space.

PuzzleIDword chainmultiplayerdaily quests

[2v2] Sambung Kata 💬 is a puzzle experience created on 2026-01-11. It has 61,642,190 lifetime visits and 54,276 favorites. Currently, 1,812 players are active. The game holds a 93% like percentage. The description highlights daily quests, leveling, and word-guessing mechanics where players continue words based on the previous letter's end.

Description (written by the developer; not a statement by this register)

Update: Daily Quest, Level, Gems, & Bubble skin! Selamat Datang di Sambung Kata! Tantang temanmu menebak kata selanjutnya dari huruf terakhir kata sebelumnya! 🌟 Aturan mainnya sederhana: - Pemain pertama menyebutkan sebuah kata. - Pemain berikutnya harus melanjutkan dengan kata baru yang dimulai dari huruf terakhir kata sebelumnya. - Kata yang sama tidak boleh diulang! 🚫 - Kecepatan dan kreativitasmu menentukan siapa yang menang! ⚡ ✨ Fitur Seru: - Index/Kamus – Rekam jejak kata yang pernah kamu ungkapkan dan dapatkan lebih banyak uang! - Aksesoris Bambu 🎋 – Kumpulkan bambu dan jadi lebih keren daripada siapapun. Siap untuk bermain? Ayo mulai dan tunjukkan siapa yang paling jago Sambung Kata! 🏆 Inspired by: Last Letter

Last updated by the developer 21 Aug 2026, 03:43 UTC.

86
playing (measured 21 Aug 2026, 21:50 UTC)
62,027,064
lifetime visits
93%
liked (44,697 👍 / 3,572 👎)
55,603
favourites (0.9 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

861,07257910 August 2026 — 1,072 players21 August 2026 — 125 players21 August 2026 — 86 players10 August 202621 August 2026
3 measurements spanning 11 days, net -986. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5086-39
21 Aug 2026, 20:54125-947
10 Aug 2026, 14:011,072first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
759 R$
2x EXP
54 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Kata · progression3,721,333 · 20.8% win
500 Kata · progression466,725 · 2.7% win
1000 Kata · progression100,976 · 0.80% win
3000 Kata · progression6,756 · 0.10% win
5000 Kata · progression2,332 · 0.10% win
10000 Kata · other507 · 0.00% win
15000 Kata · progression219 · 0.00% win
20000 Kata · progression131 · 0.00% win
25000 Kata · progression86 · 0.00% win
30000 Kata · progression61 · 0.00% win
40000 Kata · progression37 · 0.00% win
50000 Kata · progression25 · 0.00% win
65000 Kata · progression15 · 0.00% win
80000 Kata · collection11 · 0.00% win
100000 Kata · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 2026 — 93 % liked21 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked21 August 20262 September 2026
4 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0293no change
23 Aug 2026, 13:5293no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.