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[WJ RELEASE🔥] SuperNatural Battlegrounds

[WJ RELEASE🔥] SuperNatural Battlegrounds

A Roblox experience owned by Satiated Studios.

Fighting & PvPENcombatfan-madebattlegrounds

[WJ RELEASE🔥] SuperNatural Battlegrounds is a fighting-pvp experience created on 2026-01-14. It has recorded 977,511 lifetime visits and 59,147 favorites. Currently, 41 players are active. The experience holds a 66% like percentage. Controls include sprinting, dashing, blocking, attacking, and using ultimates. The project is described as fan-made with equal access for all players.

Description (written by the developer; not a statement by this register)

- - - - - - CONTROLS - - - - - - W - Sprint / Enable run from setting Q - Dash / Evade F - Block / Guard Left Click - Punch / Attack G - Ultimate B - Emote / Gesture - - - - - - CREDITS - - - - - - Inspired by battlegrounds-style games Animations by talented creators - - - - - - NOTE TO PLAYERS - - - - - - • This is a fan-made project for entertainment • All players have equal access to gameplay • No special privileges are granted • Focus on enjoying the core combat experience

Last updated by the developer 15 Jul 2026, 16:25 UTC.

41
playing (measured 10 Aug 2026, 15:20 UTC)
977,511
lifetime visits
67%
liked (1,223 👍 / 614 👎)
64,771
favourites (66.3 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2019first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

King of Curses EARLY ACCESS
799 R$
Ps+
299 R$
VIP
299 R$
Early Access
249 R$
awk outfit
120 R$
kill sound
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

666766.514 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 67 % liked13 September 2026 — 67 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:4867no change
13 Oct 2026, 18:4667no change
3 Oct 2026, 18:4567no change
23 Sept 2026, 18:3667no change
13 Sept 2026, 17:5267no change
3 Sept 2026, 17:5067+1
24 Aug 2026, 16:0466no change
14 Aug 2026, 16:0366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.