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SCP

SCP

A Roblox experience owned by SCP EMPlRE.

HorrorENSCP FoundationHorrorSurvival

SCP is a horror experience created on 2026-01-14. It currently has 177 players. The game has 17,004,972 lifetime visits and 1,176,241 favorites. It holds an 88% like percentage. The description mentions finding SCPs, encountering anomalies, and battling creatures. Updates unlock based on like counts.

Description (written by the developer; not a statement by this register)

👍 Like for more SCP UPDATES! ⭐ Favorite the game so you never miss an update! 🔍 FIND SCPS! 👁️ Encounter anomalies! ⚔️ Battle deadly creatures! 📈 Level up and grow stronger with every encounter and escape. 🔥 New SCPs, challenges, and secrets unlock every 100 Likes. 💥 Jump in now and prove you have what it takes to survive the unknown.

Last updated by the developer 16 May 2026, 01:22 UTC.

184
playing (measured 21 Aug 2026, 20:54 UTC)
17,116,926
lifetime visits
88%
liked (19,396 👍 / 2,720 👎)
1,176,241
favourites (68.7 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

163184173.510 August 2026 — 163 players21 August 2026 — 184 players10 August 202621 August 2026
2 measurements spanning 11 days, net +21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 160–187 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:54184+21
10 Aug 2026, 14:52163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTRA LASER MINIGUN
400 R$
Power Armor
400 R$
3X Money
400 R$
BECOME SCP 096
200 R$
EPSILON-11
200 R$
Golden Weapon Pack (Best Value)
200 R$
Swat
80 R$
BECOME SEA EATER
70 R$
Hat Pack
50 R$
SCP 999 Morph
7 R$
SCP 939 Morph
7 R$
Become SCP 106
7 R$
BECOME CAVE DWELLER
7 R$
M4A1 Assault Rifle
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other9,318,454

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 — 88 % liked21 August 2026 — 88 % liked13 August 202621 August 2026
2 measurements spanning 8 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5488no change
13 Aug 2026, 17:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.