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Crazy Avatar Hub

Crazy Avatar Hub

A Roblox experience owned by Unstoppable Creations Studio.

RoleplayENavatar customizationUGC shoptroll/glitch aesthetics

Crazy Avatar Hub is a roleplay experience created on January 14, 2026. It has accumulated 6,721,173 lifetime visits and 332,572 favorites. Currently, six users are playing. The experience holds a 77% like percentage. The description highlights official avatar sales, private servers, and frequent updates.

Description (written by the developer; not a statement by this register)

THIS GAME IS FULLY COMPLIANT WITH ROBLOX’S TOS. ONLY OFFICIAL AVATARS APPROVED BY ROBLOX FOR SALE. 👍 Like & Favorite to support the game! 🛒 Instant Inventory: Every item you buy goes straight to your Roblox avatar. 📱 Private servers are FREE! Use emotes and less lag. 🔄 Updated frequently — new outfits, bundles & glitches drop often! 😣 Avatar isn't working? Post on the group forum for HELP! 📝 A fast, stylish shop for glitchy/troll avatars. Browse curated UGC bundles, chaotic accessories, and cursed combo fits in one clean hub. tags: glitched avatar, avatar outfits, troll avatar, cursed avatar, avatar shop, UGC outfits, Roblox avatar, catalog outfits, glitch outfits, catalog avatar creator, CAC , chaotic avatars, free ugc

Last updated by the developer 8 Aug 2026, 03:35 UTC.

6
playing (measured 10 Aug 2026, 16:05 UTC)
6,721,173
lifetime visits
77%
liked (5,706 👍 / 1,662 👎)
334,587
favourites (49.8 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:057first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lightning Strike Rod
799 R$
VIP
299 R$
Magic Carpet
49 R$
Speed Coil
9 R$
Gravity Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret 2 · secret209,478 · 17.2% win
Wear The Featured Daily Outfit · other76,415 · 0.00% win
Secret 1 · secret43,060 · 6.6% win
Secret 5 · secret24,332 · 2.3% win
Secret 3 · secret17,807 · 0.80% win
Secret 4 · secret10,498 · 0.10% win
Secret 9 · secret6,780 · 0.40% win
Secret 6 · secret4,939 · 0.30% win
Secret 7 · secret4,409 · 0.50% win
Secret 8 · secret3,297 · 0.20% win
Secret 10 · secret2,348 · 0.00% win
Completed Challenge · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1777no change
23 Aug 2026, 23:1577no change
13 Aug 2026, 23:0877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.