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Escape Traffic For Brainrots

Escape Traffic For Brainrots

A Roblox experience owned by Destined Games.

TycoonENbrainrotidleobstacle avoidance

Escape Traffic For Brainrots is a tycoon experience created on 2026-01-16. The game has recorded 8,595,950 lifetime visits and 635,272 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🚗 Welcome to Escape Traffic For Brainrots! 💡 How to Play: 🏃 - Run fast and grab Brainrots 🚗 - Avoid Traffic ⚡ - Stay alive and collect Brainrots 💸 - Upgrade your Brainrots 🏗️ - Upgrade your base 💤 Your Brainrots earn cash OFFLINE! 👍 Like the game and join the group for FREE LEGENDARY BRAINROT!

Last updated by the developer 25 Jul 2026, 05:23 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
8,595,950
lifetime visits
83%
liked (17,936 👍 / 3,742 👎)
636,005
favourites (74.0 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Speed
99 R$
x2 Jump
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Escape Traffic For Brainrots · other3,947,038 · 57.1% win
Reach The End · progression1,824,235 · 36.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2083no change
23 Aug 2026, 21:1983no change
13 Aug 2026, 21:1883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.