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[1MIL] Chasing Immortality

[1MIL] Chasing Immortality

A Roblox experience owned by Chasing Immortality.

RacingENcultivationmurimtext-based RPG

[1MIL] Chasing Immortality is a racing experience created on 2026-01-17. The game has accumulated 1,088,020 lifetime visits and 16,397 favorites. Currently, 183 users are playing. The title holds an 86% like percentage. The description indicates text-based gameplay with 2D visuals, though the official genre is listed as racing.

Description (written by the developer; not a statement by this register)

Chasing Immortality is a 𝐭𝐞𝐱𝐭-𝐛𝐚𝐬𝐞𝐝 game with 2d visuals and 2d battles! Game is heavily inspired by murim and cultivation sub genres. You will start as a mere mortal and rise through the heavens. Join a sect or go rogue, master your affinities, and unlock the secrets of true power. ⚔️ Forge Your Own Path Will you battle through endless enemies or find peace through meditation? ♟️Defeat grandmasters and masters in chess, and earn comprehension! 👹Join the demonic path and aim to become either a demon god or a demon pawn... 🌿 Create pills using herbs you find in the forest to become the best pill master... Use those pills to become powerful and overtake the world! 📜Join different sects and take on quests and defeat enemies around the world! 💰 Create your business, become the richest merchant in the world! Every choice you choose will determine your fate as you continue

Last updated by the developer 18 Aug 2026, 04:09 UTC.

96
playing (measured 23 Aug 2026, 05:50 UTC)
1,135,769
lifetime visits
86%
liked (17,700 👍 / 2,829 👎)
16,397
favourites (14.4 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96201148.510 August 2026 — 201 players21 August 2026 — 137 players21 August 2026 — 135 players21 August 2026 — 141 players21 August 2026 — 124 players22 August 2026 — 143 players22 August 2026 — 131 players22 August 2026 — 121 players22 August 2026 — 114 players22 August 2026 — 120 players22 August 2026 — 133 players22 August 2026 — 127 players22 August 2026 — 114 players22 August 2026 — 111 players22 August 2026 — 119 players22 August 2026 — 117 players22 August 2026 — 121 players22 August 2026 — 141 players22 August 2026 — 147 players22 August 2026 — 162 players22 August 2026 — 140 players22 August 2026 — 145 players22 August 2026 — 129 players22 August 2026 — 135 players22 August 2026 — 128 players22 August 2026 — 131 players22 August 2026 — 129 players22 August 2026 — 109 players22 August 2026 — 119 players23 August 2026 — 120 players23 August 2026 — 115 players23 August 2026 — 106 players23 August 2026 — 116 players23 August 2026 — 111 players23 August 2026 — 96 players10 August 202623 August 2026
35 measurements spanning 12 days, net -105. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–217 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
23 Aug 2026, 05:5096-15
23 Aug 2026, 04:50111-5
23 Aug 2026, 03:50116+10
23 Aug 2026, 02:50106-9
23 Aug 2026, 01:50115-5
23 Aug 2026, 00:50120+1
22 Aug 2026, 23:50119+10
22 Aug 2026, 22:50109-20
22 Aug 2026, 21:50129-2
22 Aug 2026, 20:50131+3
22 Aug 2026, 19:50128-7
22 Aug 2026, 18:50135+6
22 Aug 2026, 17:50129-16
22 Aug 2026, 16:50145+5
22 Aug 2026, 15:50140-22
22 Aug 2026, 14:50162+15
22 Aug 2026, 13:50147+6
22 Aug 2026, 12:50141+20
22 Aug 2026, 11:50121+4
22 Aug 2026, 10:50117first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Save File 3
199 R$
Save File 2
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked23 August 2026 — 86 % liked23 August 2026 — 86 % liked23 August 2026 — 86 % liked23 August 2026 — 86 % liked23 August 2026 — 86 % liked23 August 2026 — 86 % liked14 August 202623 August 2026
35 measurements spanning 9 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 35
Measured (UTC)% likedChange
23 Aug 2026, 05:5086no change
23 Aug 2026, 04:5086no change
23 Aug 2026, 03:5086no change
23 Aug 2026, 02:5086no change
23 Aug 2026, 01:5086no change
23 Aug 2026, 00:5086no change
22 Aug 2026, 23:5086no change
22 Aug 2026, 22:5086no change
22 Aug 2026, 21:5086no change
22 Aug 2026, 20:5086no change
22 Aug 2026, 19:5086no change
22 Aug 2026, 18:5086no change
22 Aug 2026, 17:5086no change
22 Aug 2026, 16:5086no change
22 Aug 2026, 15:5086no change
22 Aug 2026, 14:5086no change
22 Aug 2026, 13:5086no change
22 Aug 2026, 12:5086no change
22 Aug 2026, 11:5086no change
22 Aug 2026, 10:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.