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[👹DUNGEON!] Immortality Incremental

[👹DUNGEON!] Immortality Incremental

A Roblox experience owned by Immortality Incremental.

SimulatorENincrementalcultivationleaderboards

[👹DUNGEON!] Immortality Incremental is a simulator experience from 2026 with over 39.8 million lifetime visits. It records 3,832 playing now, a like rating of 98%, 287,236 favourites.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Immortality Incremental! 🔥 Use Code "RELEASE" for free Potions 🍀 Breakthrough – Cultivate and scale the realms ⚡ Reset Layers – Sacrifice progress for strong boosts 🔮 Open Marks – Discover extra enhancements 🏆 Leaderboards – Leave your mark Exclusive Rewards Await: 📌 Join the Group – Unlock Follower Rewards 📌 Like & Favorite the game - Activate insane boosts 📌 Join Our Community Server – Redeem secret codes ✨ WILL YOU TRANSCEND THE HEAVENS? ✨

Last updated by the developer 24 Oct 2026, 19:44 UTC.

2,303
playing (measured 28 Oct 2026, 19:50 UTC)
43,168,502
lifetime visits
98%
liked (129,018 👍 / 2,526 👎)
295,439
favourites (6.8 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,9043,8322,8682,3038 October 202628 October 2026
500 measurements spanning 21 days, net -729. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,615–4,121 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
28 Oct 2026, 19:502,303-41
28 Oct 2026, 18:502,344+28
28 Oct 2026, 17:502,316+12
28 Oct 2026, 16:502,304+25
28 Oct 2026, 15:502,279+26
28 Oct 2026, 14:502,253+67
28 Oct 2026, 13:502,186+67
28 Oct 2026, 12:502,119+52
28 Oct 2026, 11:502,067+34
28 Oct 2026, 10:502,033+62
28 Oct 2026, 09:501,971+6
28 Oct 2026, 08:501,965+46
28 Oct 2026, 07:501,919+5
28 Oct 2026, 06:501,914+10
28 Oct 2026, 05:501,904-30
28 Oct 2026, 04:501,934+17
28 Oct 2026, 03:501,917-85
28 Oct 2026, 02:502,002-39
28 Oct 2026, 01:502,041-24
28 Oct 2026, 00:502,065first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#79 Top revisited

Growth

548971.57922 August 202628 October 2026
291 measurements spanning 68 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–94 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 291
Measured (UTC)Rank on Top revisitedChange
28 Oct 2026, 19:2579no change
28 Oct 2026, 18:2579no change
28 Oct 2026, 17:2579no change
28 Oct 2026, 16:2579no change
28 Oct 2026, 15:2579no change
28 Oct 2026, 14:2579-1
28 Oct 2026, 13:2580no change
28 Oct 2026, 12:2580no change
28 Oct 2026, 11:2580no change
28 Oct 2026, 10:2580no change
28 Oct 2026, 09:2580no change
28 Oct 2026, 08:2580no change
28 Oct 2026, 07:2580no change
28 Oct 2026, 06:2580no change
28 Oct 2026, 05:2580no change
28 Oct 2026, 04:2580no change
28 Oct 2026, 03:2580no change
28 Oct 2026, 02:2580no change
28 Oct 2026, 01:2580no change
28 Oct 2026, 00:2580first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Path Clone
619 R$
Mark Clone
409 R$
MVP
349 R$
Path Bulk
349 R$
Stats Surge
329 R$
Path Speed
319 R$
2x Pumpkins
299 R$
2x Enchantment Tombs
299 R$
Path Luck
299 R$
Mark Bulk
249 R$
VIP
219 R$
Mark Speed
219 R$
1.5x Curse Luck
199 R$
1.5x Enchantment Tomb Chance
199 R$
1.5x Curse Bulk
199 R$
1.5x Curse Speed
199 R$
Mark Luck
179 R$
Auto Roll
109 R$
Luck
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 202628 October 2026
1620 measurements spanning 68 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1620
Measured (UTC)% likedChange
28 Oct 2026, 19:5098no change
28 Oct 2026, 18:5098no change
28 Oct 2026, 17:5098no change
28 Oct 2026, 16:5098no change
28 Oct 2026, 15:5098no change
28 Oct 2026, 14:5098no change
28 Oct 2026, 13:5098no change
28 Oct 2026, 12:5098no change
28 Oct 2026, 11:5098no change
28 Oct 2026, 10:5098no change
28 Oct 2026, 09:5098no change
28 Oct 2026, 08:5098no change
28 Oct 2026, 07:5098no change
28 Oct 2026, 06:5098no change
28 Oct 2026, 05:5098no change
28 Oct 2026, 04:5098no change
28 Oct 2026, 03:5098no change
28 Oct 2026, 02:5098no change
28 Oct 2026, 01:5098no change
28 Oct 2026, 00:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.