Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Clone Line Challenge 👥

Clone Line Challenge 👥

A Roblox experience owned by Da Pen Community.

ObbyENportal runnerarmy growthobstacle avoidance

Clone Line Challenge 👥 is an obby experience created on 2026-01-22. It has 12,270,182 lifetime visits, 17,724 favorites, and a 53% like percentage. Currently, 73 players are active.

Description (written by the developer; not a statement by this register)

👥 Grow your clone army and reach the end! Run through portals to increase your army Choose right portals to grow the army Avoid bad portals Grow and reach the finish! 🏁

Last updated by the developer 22 Feb 2026, 12:44 UTC.

73
playing (measured 11 Aug 2026, 06:49 UTC)
12,270,182
lifetime visits
53%
liked (1,709 👍 / 1,494 👎)
18,125
favourites (1.5 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:4934first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

King
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked2 September 2026 — 53 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0453no change
23 Aug 2026, 19:0353no change
13 Aug 2026, 19:0253first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.