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Racket Rush

Racket Rush

A Roblox experience owned by Devine Labs.

SportsENball reflectionbattle royaleability unlock

Description (written by the developer; not a statement by this register)

🎾 Enter a fast-paced game of timing, focus, and strategy! Use your racket to reflect the homing ball, outplay your opponents, and become the last player standing. ⚡ Unlock a wide variety of powerful abilities, combine them with your playstyle, and discover new ways to dominate every match. 🪙 Complete quests, earn coins, and unlock even more abilities as you progress! 🏆 Play casually, challenge your friends, or master your skills and climb to the top! CONTROLS: LMB | F - Reflect R - Ability Q - Dash 📱 Supports PC, Mobile, Tablet, and Console ⭐ Like the game and join the group for updates and rewards!

Last updated by the developer 19 Aug 2026, 20:53 UTC.

15
playing (measured 20 Aug 2026, 14:17 UTC)
9,189
lifetime visits
69%
liked (29 👍 / 13 👎)
96
favourites (10.4 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 14:1715first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Xp
480 R$
Double Coins
480 R$
Double Vote
280 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

69777320 August 2026 — 77 % liked30 August 2026 — 74 % liked19 September 2026 — 74 % liked29 September 2026 — 69 % liked20 August 202629 September 2026
4 measurements spanning 40 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 14:1969-5
19 Sept 2026, 14:1974no change
30 Aug 2026, 14:1874-3
20 Aug 2026, 14:1877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.