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[🤚 INDEX] +1 Speed Slap Tower

[🤚 INDEX] +1 Speed Slap Tower

A Roblox experience owned by Oblivion Blocks.

Tower defenseENTower ClimbingIncremental/Idle MechanicsTroll/Combat

Description (written by the developer; not a statement by this register)

👋 Welcome to +1 Speed Slap Tower! 👟 Move to gain speed overtime! 🏆 Climb the tower to earn Wins and Coins! 💫 Equip better multipliers using Wins! 🐦‍🔥 Rebirth for more speed multipliers! 😈 Buy Slaps and Gears to help you climb the tower or troll players! 🌀 Earn enough Wins and unlock new worlds! 💪 You can use the treadmill to earn speed overtime! 🏅 Play and win tournaments for bigger rewards! 💾 ALL SLAPS ARE PERMANENT! ⌛ YOU EARN SPEED OFFLINE! 👥 Join the group for a free slap 👑 Buy VIP for a free slap and +0.5 speed multiplier! 🐛 Please report bugs in our communities! Credits: @astrohaven99 (GFX) Tags (Ignore): +1 Speed Per Step, Slap Tower, Troll Tower, Tower, Obby, Platformer, +1 Speed Per Second, +1 Speed, Speed, +1, Steps, Troll, Slap, Step, Speed Slap, Speed Tower, Tower

Last updated by the developer 9 Aug 2026, 19:12 UTC.

1
playing (measured 10 Aug 2026, 14:32 UTC)
838,484
lifetime visits
86%
liked (1,519 👍 / 257 👎)
2,243
favourites (2.7 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Treadmill
399 R$
Flying Carpet
349 R$
Titanic Slap
199 R$
Amythest Treadmill
199 R$
Admin Hammer
99 R$
x2 Rewards
79 R$
VIP
79 R$
Giant Slap
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome500,352 · 100.0% win
100 Speed462,930 · 100.0% win
1K Speed · progression319,618 · 100.0% win
10K Speed · progression109,858 · 57.1% win
Winner! · other34,696 · 9.5% win
100K Speed · progression7,857 · 0.00% win
Dedicated · other2,525 · 0.00% win
Meet the Owner! · other1,083 · 0.00% win
1M Speed · progression237 · 0.00% win
10M Speed · progression17 · 0.00% win
100M Speed · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0286no change
14 Aug 2026, 17:0186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.