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My Knife Farm [UPD]

My Knife Farm [UPD]

A Roblox experience owned by Switch Arts.

TycoonENidlegachacollection

My Knife Farm [UPD] is a tycoon experience created on 2026-01-23. It currently has 504 players and 64,405,020 lifetime visits. The game holds 2,730,767 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

👋 Welcome to My Knife Farm! 🎁 JOIN GROUP FOR FREE +1.5x LUCK BOOST 🎁 💤 PACKS OPEN AND MONEY GENERATES WHILE YOU ARE OFFLINE 🤑 📦 Open - Open crates to get knives, from Common to Exclusive! 🌟 Upgrade - Upgrade knives to earn even more money! 💸 Earn - Get better knives to make more money and be the best! 💎 Skins - Some knives have rare skins which are worth more! 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console. Full Controller Support! 🟢 NEW VERSION 2.0 + Inventory System + 2 New Spin Wheels + Luck & Cash Potions + Storage Upgrade + Revised Time & Daily Rewards + 1 New Case + 3 New Knives + Tiny Bug Fixes

Last updated by the developer 4 Sept 2026, 20:59 UTC.

92
playing (measured 6 Sept 2026, 22:50 UTC)
65,186,179
lifetime visits
96%
liked (136,224 👍 / 5,178 👎)
2,805,264
favourites (43.0 per 1k visits)
23 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9287648410 August 20266 September 2026
385 measurements spanning 27 days, net -421. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 385
Measured (UTC)PlayersChange
6 Sept 2026, 22:5092-28
6 Sept 2026, 21:50120-10
6 Sept 2026, 20:50130+16
6 Sept 2026, 19:50114-30
6 Sept 2026, 18:50144no change
6 Sept 2026, 17:50144-46
6 Sept 2026, 16:50190+34
6 Sept 2026, 15:50156+24
6 Sept 2026, 14:50132-37
6 Sept 2026, 13:50169+9
6 Sept 2026, 12:50160+20
6 Sept 2026, 11:50140-22
6 Sept 2026, 10:50162+4
6 Sept 2026, 09:50158+14
6 Sept 2026, 08:50144-25
6 Sept 2026, 07:50169+8
6 Sept 2026, 06:50161+16
6 Sept 2026, 05:50145-27
6 Sept 2026, 04:50172-15
6 Sept 2026, 03:50187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x5 Luck [STACKS]
349 R$
VIP
249 R$
x2 Attack
249 R$
x2 Luck [STACKS]
149 R$
Autospawn
129 R$
Autosell
129 R$
x2 Cash
89 R$
x2 Offline Earning
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,583,167 · 100.0% win
🔥Exclusive Case🔥 · collection7,347,793 · 39.3% win
⏰Timeless Case⏰ · collection6,950,318 · 37.7% win
👼Godly Case👼 · collection6,309,914 · 33.6% win
👻Soul Case👻 · other5,762,670 · 31.1% win
🍇Fruit Case🍇 · other5,652,026 · 33.8% win
💎Blue Gem💎 · collection5,597,452 · 23.5% win
🐱‍👤Ninja Case🐱‍👤 · collection4,557,944 · 26.9% win
⌛Historical Case⌛ · other4,228,698 · 26.8% win
🔥EXCLUSIVE & BLUE GEM💎 · collection2,977,140 · 10.9% win
🌑Shadow Case🌑 · collection2,728,158 · 17.6% win
🥶Frost Case🥶 · collection1,722,705 · 9.7% win
🔥Demon Case🔥 · collection1,056,279 · 5.0% win
🏆Arsenal Case🏆 · collection159,987 · 0.80% win
🔱Poseidon🔱 · other10,605 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202622 October 2026
390 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 390
Measured (UTC)% likedChange
22 Oct 2026, 14:0796no change
12 Oct 2026, 14:0696no change
2 Oct 2026, 14:0596no change
22 Sept 2026, 14:0496no change
12 Sept 2026, 14:0096no change
6 Sept 2026, 22:5096no change
6 Sept 2026, 21:5096no change
6 Sept 2026, 20:5096no change
6 Sept 2026, 19:5096no change
6 Sept 2026, 18:5096no change
6 Sept 2026, 17:5096no change
6 Sept 2026, 16:5096no change
6 Sept 2026, 15:5096no change
6 Sept 2026, 14:5096no change
6 Sept 2026, 13:5096no change
6 Sept 2026, 12:5096no change
6 Sept 2026, 11:5096no change
6 Sept 2026, 10:5096no change
6 Sept 2026, 09:5096no change
6 Sept 2026, 08:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.