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My Dinosaur Zoo 🦖

My Dinosaur Zoo 🦖

A Roblox experience owned by Dyazo.

TycoonENtycoondinosauridle

My Dinosaur Zoo 🦖 is a tycoon experience created on 2026-01-24. It has accumulated 1,133,705 lifetime visits and holds 27,067 favorites. Currently, 130 users are playing. The game maintains an 85% like percentage. Players hatch eggs, place dinosaurs, and trade to expand their zoo collection.

Description (written by the developer; not a statement by this register)

🦖 Welcome to My Dinosaur Zoo! 💸 YOUR DINOSAURS EARN CASH OFFLINE! 📈💤 🥚 Hatch eggs to discover new Dinosaurs! 🦕 Place your dinosaurs in your zoo to attract visitors! 🔥 Upgrade your Dinosaurs and earn more cash! 🤝 Trade Dinosaurs with NPCs and players to grow your Dino collection! ⚡ Rebirth to unlock more slots and expand your dinosaur zoo! CAN YOU BUILD THE ULTIMATE DINOSAUR ZOO? Like the game and join the group for MORE AWESOME DINOSAURS! 👍

Last updated by the developer 17 Aug 2026, 20:26 UTC.

50
playing (measured 21 Aug 2026, 20:54 UTC)
1,174,421
lifetime visits
85%
liked (1,272 👍 / 227 👎)
29,309
favourites (25.0 per 1k visits)
24 January 2026
created (per Roblox)

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Live players over time

Growth

50967311 August 2026 — 96 players21 August 2026 — 50 players11 August 202621 August 2026
2 measurements spanning 11 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–103 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5450-46
11 Aug 2026, 05:3096first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Egg Luck
799 R$
x2 Cash
249 R$
x2 Hatch Speed
199 R$
VIP
99 R$
+2 Dinosaur Displays
49 R$
Good Egg Luck
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome480,190 · 87.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked21 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:2285no change
24 Aug 2026, 14:5385no change
21 Aug 2026, 20:5485no change
14 Aug 2026, 14:5385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.