💨 Fart Training
A Roblox experience owned by TPC Games.
SimulatorENsimulatorpet collectionidle progression
💨 Fart Training is a simulator experience created on 2026-01-26. It has recorded 11,834,316 lifetime visits and 505,904 favorites. Currently, 295 users are playing. The title holds a 93% like percentage. The game features mechanics involving farts, pets, and leaderboards within its simulator genre.
Description (written by the developer; not a statement by this register)
Welcome to FART TRAINING 👍 Next REWARD at 10k LIKES! 🎁 Use codes "RELEASE, UPDATE, ABUSE, DESERT, 1KLIKE, 2500LIKE, HELL, 5KLIKE, EASTER, EVENT, MAJOR, STEAMPUNK, ANIME, MAJ3R, REWARD" for FREE REWARDS in-game! 📅 Weekly updates on every Saturday! ⚡ x2 Fart every Weekend! 🔥 PREMIUM BENEFITS: +10% Luck & x2 Fart How to Play: 💨 Fart to knock over objects and grow stronger! 💩 Aim for the gold and poop the farthest in the arena! 🥚 Buy new eggs and hatch adorable pets! ⚡️ Purchase powerful farts and become the ultimate player! 🏆 Dominate the leaderboard and claim the #1 spot! ⏳ Your character keeps progressing even while you’re offline! TAGS: wall, police, brainrot, pets, tsunami, lava, disaster, tycoon, simulator, glider, lucky, lucky block, sand, training, spear, car, race, racing, throwing, motorcycle, car, brainrots, climb speed, +1, click, train
Last updated by the developer 13 Aug 2026, 21:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 20:50 | 89 | -17 |
| 1 Sept 2026, 19:50 | 106 | +6 |
| 1 Sept 2026, 18:50 | 100 | -34 |
| 1 Sept 2026, 17:50 | 134 | -9 |
| 1 Sept 2026, 16:50 | 143 | +1 |
| 1 Sept 2026, 15:50 | 142 | -25 |
| 1 Sept 2026, 14:50 | 167 | +15 |
| 1 Sept 2026, 13:50 | 152 | -34 |
| 1 Sept 2026, 12:50 | 186 | -1 |
| 1 Sept 2026, 11:50 | 187 | -11 |
| 1 Sept 2026, 10:50 | 198 | +56 |
| 1 Sept 2026, 09:50 | 142 | -23 |
| 1 Sept 2026, 08:50 | 165 | +24 |
| 1 Sept 2026, 07:50 | 141 | -27 |
| 1 Sept 2026, 06:50 | 168 | -13 |
| 1 Sept 2026, 05:50 | 181 | +40 |
| 1 Sept 2026, 04:50 | 141 | -14 |
| 1 Sept 2026, 03:50 | 155 | +24 |
| 1 Sept 2026, 02:50 | 131 | -7 |
| 1 Sept 2026, 01:50 | 138 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:20 | 93 | no change |
| 1 Sept 2026, 20:50 | 93 | no change |
| 1 Sept 2026, 19:50 | 93 | no change |
| 1 Sept 2026, 18:50 | 93 | no change |
| 1 Sept 2026, 17:50 | 93 | no change |
| 1 Sept 2026, 16:50 | 93 | no change |
| 1 Sept 2026, 15:50 | 93 | no change |
| 1 Sept 2026, 14:50 | 93 | no change |
| 1 Sept 2026, 13:50 | 93 | no change |
| 1 Sept 2026, 12:50 | 93 | no change |
| 1 Sept 2026, 11:50 | 93 | no change |
| 1 Sept 2026, 10:50 | 93 | no change |
| 1 Sept 2026, 09:50 | 93 | no change |
| 1 Sept 2026, 08:50 | 93 | no change |
| 1 Sept 2026, 07:50 | 93 | no change |
| 1 Sept 2026, 06:50 | 93 | no change |
| 1 Sept 2026, 05:50 | 93 | no change |
| 1 Sept 2026, 04:50 | 93 | no change |
| 1 Sept 2026, 03:50 | 93 | no change |
| 1 Sept 2026, 02:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.