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The Armory

The Armory

A Roblox experience owned by Mournsippers.

ShooterENextraction shooterPvPlooting

The Armory is a shooter experience created on 2026-01-26. It has recorded 6,991,695 lifetime visits and 18,206 favorites. Currently, 42 users are playing. The experience holds an 82% like percentage. It is categorized under the shooter genre.

Description (written by the developer; not a statement by this register)

Welcome to The Armory! An intense extraction like PVP experience. Buy and clean guns in the armory, or venture out in "The Exclusion Zone" to capture, then clean as many guns as possible. Fight your way to the top ⚠️[EARLY ACCESS] Why early access? Because we want to hear out the community, that way we will know what to prioritize next. ❓[How to play?] - Buy, find and clean guns - Use different solutions to alter the value of your guns - PVP other players! - Purchase hundreds of various cosmetics and armor - Explore new POIs and safe zones, that each holds unique guns and items to scavange

Last updated by the developer 9 Aug 2026, 15:20 UTC.

42
playing (measured 10 Aug 2026, 15:37 UTC)
6,991,695
lifetime visits
82%
liked (21,306 👍 / 4,693 👎)
18,331
favourites (2.6 per 1k visits)
26 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3741first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Aura
499 R$
2x Money
499 R$
+1 Heal Capacity
249 R$
+20 Storage Capacity
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Armory! · welcome607,407 · 24.2% win
Early Access Player · welcome605,045 · 24.3% win
10 Kills · other95,182 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0082no change
23 Aug 2026, 22:5382no change
13 Aug 2026, 22:5382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.