[🌸UPD] Escape Mad Beasts for Animals
A Roblox experience owned by Run for Animals.
ObbyENanimal rescueescapeobby
[🌸UPD] Escape Mad Beasts for Animals is an obby experience created on 2026-01-27. The game currently has 262 players. It has accumulated 24,004,294 lifetime visits and 38,417 favorites. The title holds a 91% like percentage. These metrics reflect the current state of the Roblox experience within the provided data index.
Description (written by the developer; not a statement by this register)
🎁 NEW CODES (50 Event Coins) • Dinosaur • Machine 🌷MARCH INTO SPRING WITH THE NEW UPDATE! • Spring Break 5-Day Login Event • Log in during the event to claim rewards, including Exclusive eggs! ⚙️ BASE VISUAL CHANGES • INCREASED base size and also updated the position of the Animal Display Stand! 😺 NEW ANIMALS • Jump in and discover the new thematic animals! GAMEPLAY 🏃 Escape Mad Beasts and rescue animals! 🐾 Grab animals and bring them back to the safe zone 🐘 Avoid dangerous Mad Beasts chasing you 💸 Upgrade animals to earn more coins ⚡ Increase your speed and rebirth for stronger boosts 🏇 Ride powerful animals to jump higher and escape faster Go into the thick of it and start catching animals now! Stay wild, 🐾 Mad Beast Team Tags: Escape, Obby, Animals, Animal Simulator, Survival, Run, Parkour, Rebirth, Upgrade, Speed Run, Tycoon
Last updated by the developer 12 Aug 2026, 10:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 17:50 | 90 | -34 |
| 3 Sept 2026, 16:50 | 124 | -64 |
| 3 Sept 2026, 15:50 | 188 | -4 |
| 3 Sept 2026, 14:50 | 192 | -69 |
| 3 Sept 2026, 13:50 | 261 | -5 |
| 3 Sept 2026, 12:50 | 266 | +22 |
| 3 Sept 2026, 11:50 | 244 | +87 |
| 3 Sept 2026, 07:50 | 157 | -12 |
| 3 Sept 2026, 06:50 | 169 | +18 |
| 3 Sept 2026, 05:50 | 151 | +23 |
| 3 Sept 2026, 04:50 | 128 | -10 |
| 3 Sept 2026, 03:50 | 138 | -3 |
| 3 Sept 2026, 02:50 | 141 | +26 |
| 3 Sept 2026, 01:50 | 115 | -15 |
| 3 Sept 2026, 00:50 | 130 | -32 |
| 2 Sept 2026, 23:50 | 162 | -4 |
| 2 Sept 2026, 22:50 | 166 | +17 |
| 2 Sept 2026, 21:50 | 149 | +38 |
| 2 Sept 2026, 20:50 | 111 | +3 |
| 2 Sept 2026, 19:50 | 108 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:50 | 91 | no change |
| 3 Sept 2026, 16:50 | 91 | no change |
| 3 Sept 2026, 15:50 | 91 | no change |
| 3 Sept 2026, 14:50 | 91 | no change |
| 3 Sept 2026, 13:50 | 91 | no change |
| 3 Sept 2026, 12:50 | 91 | no change |
| 3 Sept 2026, 11:50 | 91 | no change |
| 3 Sept 2026, 07:50 | 91 | no change |
| 3 Sept 2026, 06:50 | 91 | no change |
| 3 Sept 2026, 05:50 | 91 | no change |
| 3 Sept 2026, 04:50 | 91 | no change |
| 3 Sept 2026, 03:50 | 91 | no change |
| 3 Sept 2026, 02:50 | 91 | no change |
| 3 Sept 2026, 01:50 | 91 | no change |
| 3 Sept 2026, 00:50 | 91 | no change |
| 2 Sept 2026, 23:50 | 91 | no change |
| 2 Sept 2026, 22:50 | 91 | no change |
| 2 Sept 2026, 21:50 | 91 | no change |
| 2 Sept 2026, 20:50 | 91 | no change |
| 2 Sept 2026, 19:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.