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Jump Into Biggest Hole Ever

Jump Into Biggest Hole Ever

A Roblox experience owned by doTrend.

ObbyENObbyParkourEasy

Jump Into Biggest Hole Ever is an obby experience created on 2026-01-27. It has 3,102,876 lifetime visits and 5,648 favorites. Currently, 11 users are playing. The experience holds a 46% like percentage. Tags include parkour, fun, and obstacle course.

Description (written by the developer; not a statement by this register)

Welcome to the JUMP INTO Biggest Hole Ever Obby! 👍 Leave a like for NEW in-game rewards 🎁 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us,

Last updated by the developer 27 May 2026, 06:27 UTC.

11
playing (measured 10 Aug 2026, 15:01 UTC)
3,102,876
lifetime visits
46%
liked (5,766 👍 / 6,815 👎)
5,748
favourites (1.9 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
299 R$
SWORD [INSTANT KILL]
149 R$
🌈Magic Carpet
19 R$
Double Jump [OP]
7 R$
Super Coil
5 R$
Grapple Hook
4 R$
Gravity Coil
3 R$
VIP Rewards
3 R$
Speed Coil
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3646no change
14 Aug 2026, 05:3646first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.