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Punch a Lucky Block!

Punch a Lucky Block!

A Roblox experience owned by ScaleUp Games.

ObbyENLucky BlockObstacle AvoidanceCollection

Punch a Lucky Block! is an obby experience created on 2026-01-27. It has accumulated 8,276,027 lifetime visits and 677,074 favorites. Currently, 47 users are playing. The game holds a 94% like percentage. The description mentions breaking blocks and collecting items.

Description (written by the developer; not a statement by this register)

Get past Jandel and break his Lucky Blocks! 🧊 1. Break his lucky blocks before he catches you! 🥊 2. Grab the brainrots that spawn! ✨ 3. Bring them back to your plot to earn cash! 💰 If you're having fun, remember to hit the thumbs up! 👍 TAGS: Lucky block, punch, break a lucky block, punch a, brainrots, lucky, blocks

Last updated by the developer 8 Jul 2026, 00:01 UTC.

47
playing (measured 10 Aug 2026, 14:30 UTC)
8,276,027
lifetime visits
94%
liked (7,233 👍 / 482 👎)
681,545
favourites (82.4 per 1k visits)
27 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3037first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP
199 R$
Auto Collect
89 R$
🎒 Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:3694no change
23 Aug 2026, 21:3694no change
13 Aug 2026, 21:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.