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Slash Lucky Blocks

Slash Lucky Blocks

A Roblox experience owned by Tower O' Brainrots.

SimulatorENlucky blockgrindrebirth

Slash Lucky Blocks is a simulator experience created on May 3, 2026. The game currently has 138 players and 2,709,679 lifetime visits. It holds a 93% like percentage and 5,053 favorites.

Description (written by the developer; not a statement by this register)

⚔️ Slash Lucky Blocks to collect Brainrots! 🧊 Slice open Lucky Blocks to reveal rare Brainrots 💥 Carry them back to your base to earn cash 💰 Level up your Brainrots to boost your income 📈 Rebirth to unlock stronger swords and gear ⚔️ No Sammy chasing you — just chill, slash, and grind 😌 Admin abuse is enabled 👀 ⚠️ Cheaters and scripters will be detected and banned ⚠️ If you’re enjoying the game, join the group and drop a thumbs up 👍

Last updated by the developer 18 Aug 2026, 00:45 UTC.

81
playing (measured 21 Aug 2026, 20:54 UTC)
2,770,675
lifetime visits
94%
liked (3,323 👍 / 228 👎)
5,307
favourites (1.9 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8118713410 August 2026 — 187 players21 August 2026 — 81 players10 August 202621 August 2026
2 measurements spanning 11 days, net -106. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–203 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5481-106
10 Aug 2026, 16:17187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Sword
1,200 R$
Zone 2 Access
999 R$
Ban Hammer
599 R$
VIP
179 R$
2x Cash
119 R$
2x Luck
119 R$
Speed Boost
99 R$
Auto Slash
99 R$
Auto Collect Cash
67 R$
Pro Pack
39 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.514 August 2026 — 93 % liked21 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0694no change
21 Aug 2026, 20:5494+1
14 Aug 2026, 07:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.