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[UPD!] +1 Speed Jim Escape

[UPD!] +1 Speed Jim Escape

A Roblox experience owned by Criss Cross Apple Sauce Games.

ObbyENspeedobstaclepets

[UPD!] +1 Speed Jim Escape is an obby experience created on 2026-01-30. The game has accumulated 2,789,068 lifetime visits and 110,982 favorites. Currently, five users are playing. The title holds a 95% like percentage. Players progress through obstacle stages to increase speed and unlock features such as pets and rebirths across multiple worlds.

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Speed Jim Escape ⚡ How To Play: 👟 Walk, run, or train to gain speed 🏆 Beat obstacle stages to move on 💪 Use treadmills or sprint around to get faster ⚡ Unlock multipliers, pets, rebirth, and explore new worlds 🌍 Each world gets harder AND way faster 🏆 Race other players, flex your speed, and see who can become the FASTEST. 👍 Be sure to like and favourite the game 😎 Credit to Interbyte Studios for Pets

Last updated by the developer 10 Aug 2026, 05:19 UTC.

5
playing (measured 10 Aug 2026, 15:18 UTC)
2,789,068
lifetime visits
95%
liked (6,034 👍 / 285 👎)
111,671
favourites (40.0 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mythical Treadmill
999 R$
Fire Treadmill
399 R$
Diamond Treadmill
199 R$
Gravity Coil
99 R$
Double Wins
69 R$
Gold Treadmill
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,161,623 · 100.0% win
First Win · progression837,368 · 100.0% win
Rebirth · progression624,945 · 89.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3495no change
14 Aug 2026, 06:3395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.