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[NEW SONGS!] Sound Space 🎶 Rhythm Game

[NEW SONGS!] Sound Space 🎶 Rhythm Game

A Roblox experience owned by Sound Space Studio.

RacingENmusiccosmeticscompetitive

Sound Space is a Roblox experience categorized under racing, created on December 25, 2018. The game currently has 218 players online. It has accumulated 41,830,175 lifetime visits and 428,047 favorites. The title holds an 86% like percentage. The description identifies it as a rhythm game, though the official genre classification remains racing.

Description (written by the developer; not a statement by this register)

⚠️ CONSOLE: KEYBOARD/MOUSE ONLY (Controller is NOT supported) ⚠️ 🌟 Welcome to Sound Space 🌟 Sound Space is a rhythm game that strives to bring deserved attention to some amazing artists! 🎶 Unlock new music, cosmetics and unique spaces by playing! 📜 Complete missions and challenges! 💪 Compete with your friends and others! 👑 Perfect your aiming skills! 🌟 Roblox Premium members get 10% off every coin and shard item 👍 Thumbs up and favourite for more updates!

Last updated by the developer 20 Aug 2026, 19:34 UTC.

99
playing (measured 28 Aug 2026, 08:50 UTC)
42,112,330
lifetime visits
86%
liked (159,087 👍 / 26,016 👎)
430,064
favourites (10.2 per 1k visits)
25 December 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99318208.510 August 202628 August 2026
158 measurements spanning 18 days, net -171. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–351 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 158
Measured (UTC)PlayersChange
28 Aug 2026, 08:5099-6
28 Aug 2026, 07:50105-35
28 Aug 2026, 06:50140+3
28 Aug 2026, 05:50137-16
28 Aug 2026, 04:50153-31
28 Aug 2026, 03:50184-47
28 Aug 2026, 02:50231+10
28 Aug 2026, 01:50221+1
28 Aug 2026, 00:50220-42
27 Aug 2026, 23:50262+44
27 Aug 2026, 22:50218-9
27 Aug 2026, 21:50227+3
27 Aug 2026, 20:50224+20
27 Aug 2026, 19:50204-22
27 Aug 2026, 18:50226+8
27 Aug 2026, 17:50218-2
27 Aug 2026, 16:50220+10
27 Aug 2026, 15:50210+43
27 Aug 2026, 14:50167+4
27 Aug 2026, 13:50163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Pass
1,400 R$
Christmas Pack
800 R$
Mod Pack 2
450 R$
Mod Pack 1
450 R$
Not Enough Notes
250 R$
Cursor Trail
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Intrigued · other619,651 · 6.8% win
Gamer · other144,376 · 1.9% win
Ambitious · other98,858 · 1.5% win
Easy Champion · progression88,763 · 1.7% win
Hard Champion · progression74,419 · 1.7% win
Medium Champion · progression46,956 · 1.6% win
LOGIC? Champion · progression37,364 · 1.1% win
Average Enjoyer · other28,632 · 0.50% win
Meet The Owner · other13,375 · 0.00% win
BRRR Champion · other10,582 · 0.60% win
Meet a Developer · other8,854 · 0.00% win
Determined · other2,086 · 0.20% win
Sweaty · other1,515 · 0.00% win
RoBeats · other1,088 · 0.00% win
Addicted · other168 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20262 September 2026
159 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 159
Measured (UTC)% likedChange
2 Sept 2026, 14:4686no change
28 Aug 2026, 08:5086no change
28 Aug 2026, 07:5086no change
28 Aug 2026, 06:5086no change
28 Aug 2026, 05:5086no change
28 Aug 2026, 04:5086no change
28 Aug 2026, 03:5086no change
28 Aug 2026, 02:5086no change
28 Aug 2026, 01:5086no change
28 Aug 2026, 00:5086no change
27 Aug 2026, 23:5086no change
27 Aug 2026, 22:5086no change
27 Aug 2026, 21:5086no change
27 Aug 2026, 20:5086no change
27 Aug 2026, 19:5086no change
27 Aug 2026, 18:5086no change
27 Aug 2026, 17:5086no change
27 Aug 2026, 16:5086no change
27 Aug 2026, 15:5086no change
27 Aug 2026, 14:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.