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Skool bus ried

Skool bus ried

A Roblox experience owned by King Ching.

ObbyENobstacle coursephysics-basedmultiplayer

Skool bus ried is an obby experience created on 2026-01-30. It has accumulated 1,263,687 lifetime visits and 163,235 favorites. Currently, five users are playing. The game holds a 56% like percentage. Players navigate obstacles and manage weight to reach the finish line.

Description (written by the developer; not a statement by this register)

Welcome to school bus ried!, hop in the bus alone or with friends, face wild obstacles, manage your weight and see if you have what it takes to reach the finish line 😎 -Roll your weight ⚖️ -Survive the track 🚧 -Claim your victory! 🏆 Enjoying the game?, Leave a like 👍 and join our group for exclusive updates and rewards!

Last updated by the developer 16 Apr 2026, 18:51 UTC.

5
playing (measured 10 Aug 2026, 14:16 UTC)
1,263,687
lifetime visits
55%
liked (284 👍 / 229 👎)
163,710
favourites (129.5 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Driver
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome736,896 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

555655.514 August 2026 — 56 % liked24 August 2026 — 55 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:4555-1
14 Aug 2026, 13:3856first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.