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Deadlift Simulator

Deadlift Simulator

A Roblox experience owned by 6 Pack Studios.

SimulatorENweightliftingpet collectiongym progression

Deadlift Simulator is a simulator experience created on 2026-02-01. It has recorded 1,141,859 lifetime visits and 37,152 favorites. Currently, 8 users are playing. The game holds a 95% like percentage. The description highlights features such as limited pets, strength challenges, and premium boosts.

Description (written by the developer; not a statement by this register)

⭐ Welcome To Deadlift Simulator! ⭐ 📮 UPDATE LOG: 🏋️ 3 New Limited Pets! ⚙️ Bug Fixes & Performance Improvements 💪 Lift, train, and grow stronger to become the ultimate lifter! 🎯 Take on strength challenges and unlock powerful new gyms. 🏆 Compete in intense battles and dominate the leaderboards! 🐾 Collect and train unique pets to boost your strength and earnings. 🔥 Unlock rare auras and powerful equipment to maximize your gains! 👥 Play with friends to earn 10% extra boosts and progress faster! 💎 Premium players receive 10% extra strength and rewards! 🌐 If the game feels laggy, hop into a FREE private server for smoother gameplay. 🔥👍 Join our group and like the game to claim exclusive rewards: https://www.roblox.com/communities/399444237/6-Pack-Studios# Tags: Simulator, Weightlifting, Strength, Fighting, Auras, Power, Friends, Fun, Collect, Pets, Rebirth, Gym, Workout, Clicker, Adventure, Lifting, Deadlift

Last updated by the developer 10 Jun 2026, 10:13 UTC.

8
playing (measured 10 Aug 2026, 18:33 UTC)
1,141,859
lifetime visits
95%
liked (5,581 👍 / 298 👎)
38,102
favourites (33.4 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+250 Pet Storage
2 R$
x8 Hatch
2 R$
+6 Pet Equip
2 R$
+2 Pet Equip
2 R$
Triple Hatch
2 R$
Super Lucky
2 R$
Lucky
2 R$
VIP
2 R$
Auto Rebirth
2 R$
x5 Wins
2 R$
x2 Wins
2 R$
x2 Strength
2 R$
Ultra Luck
2 R$
Auto Hatch
2 R$
Starter Pack
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome802,311 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:3695no change
24 Aug 2026, 14:3195no change
14 Aug 2026, 14:3095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.