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🐟 Catch Your Fish

🐟 Catch Your Fish

A Roblox experience owned by Catch Your Fish.

SimulatorENfishingidleprestige

Catch Your Fish is a simulator experience created on 2026-02-03. It has 2,906,367 lifetime visits and 179,514 favorites. Currently, 47 users are playing. The game holds a 96% like percentage. The description mentions bait mechanics, prestige systems, and offline mutations.

Description (written by the developer; not a statement by this register)

🐟 Welcome to Catch Your Fish! 🐟 🐞 Add Bait to your Pond! 🎣 Catch Your Fish! 🤑 Buy and upgrade bait machines! 🌟 Prestige and unlock The Trench! ⭐ Your bait buckets fill and mutate when you're offline! 🗿 Make sure to LIKE, FAVORITE and JOIN THE GROUP for a FREE totem! 🌐 Join our COMMUNITY SERVER below for CODES, NEWS & UPDATES! Thanks for playing! ❤️

Last updated by the developer 9 Aug 2026, 16:16 UTC.

47
playing (measured 10 Aug 2026, 14:32 UTC)
2,906,367
lifetime visits
96%
liked (4,947 👍 / 227 👎)
182,976
favourites (63.0 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Rod
299 R$
VIP
249 R$
OP Auto Clicker
99 R$
Collect & Deposit All Buckets (PERMANENT)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

H · other1,311,220 · 100.0% win
I · other1,310,246 · 100.0% win
F · other1,307,927 · 100.0% win
Catch Your Fish · collection1,305,574 · 100.0% win
Master Fisher · other394,891 · 28.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1796no change
14 Aug 2026, 06:1696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.