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Be a Farmer 2

Be a Farmer 2

A Roblox experience owned by Fool Studios.

SimulatorENfarming simulationprogressionpet collection

Description (written by the developer; not a statement by this register)

🌾 START YOUR FARMING ADVENTURE! 🚜 Harvest & sell crops, build your way up from a beginner farmer to the RICHEST FARMER IN THE LAND! 💰 🌾 Harvest tons of crops 💰 Sell your harvest for CASH ⚒️ Unlock & upgrade powerful tools 🎒 Upgrade your backpacks to carry more 🐾 Hatch & collect awesome pets 🚜 Unlock vehicles and farm even faster 📜 Complete quests for BIG rewards 🗺️ Explore & unlock brand-new areas 💎 Find rare Diamonds while harvesting 🏆 Become the ultimate farming legend! How rich can YOUR farm become? 🌾💰 👍 LIKE & ⭐ FAVORITE the game for more updates!

Last updated by the developer 7 Aug 2026, 16:23 UTC.

63
playing (measured 10 Aug 2026, 15:47 UTC)
94,265
lifetime visits
77%
liked (813 👍 / 240 👎)
1,831
favourites (19.4 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4781first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UFO Flying Vehicle
1,400 R$
Blackhole Tool
1,200 R$
Rainbow Watermelon Backpack
1,200 R$
Pet Slot +2
800 R$
Small Combine Harvester Vehicle
800 R$
Golden Carrot Backpack
750 R$
Luck X2
600 R$
Harvest X2
600 R$
Cash X2
600 R$
Auto Farm
550 R$
Quick Sell
500 R$
Teleport
450 R$
Pet Inventory X2
300 R$
Triple Eggs
300 R$
Fast Hatch
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unlock Area 2 · progression42,448 · 100.0% win
Crop Collector I · collection26,607 · 93.1% win
Become a Novice · welcome26,475 · 93.0% win
Unlock Area 3 · progression25,675 · 100.0% win
Backpack Collector I · collection23,236 · 90.6% win
Upgrade a tool to the max level · progression23,035 · 81.7% win
Tool Collector I · collection16,523 · 71.0% win
Become a Bumpkin · other15,508 · 61.6% win
Backpack Collector II · collection11,276 · 50.6% win
Unlock Area 4 · progression9,581 · 79.9% win
Tool Collector II · collection8,751 · 44.4% win
Become a Planter · other7,840 · 40.5% win
Quest Master I · progression3,982 · 31.7% win
Crop Collector II · collection3,194 · 19.9% win
Backpack Collector III · collection3,108 · 20.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

77797815 August 2026 — 79 % liked25 August 2026 — 77 % liked4 September 2026 — 77 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:1677no change
25 Aug 2026, 19:1677-2
15 Aug 2026, 19:1679first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.