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💎 Minehunt [UPD]

💎 Minehunt [UPD]

A Roblox experience owned by PlayVance.

SimulatorENminingidleboss-fight

Description (written by the developer; not a statement by this register)

⛏️ Welcome to MineHunt! 👍 Like the game and join the group! How to Play: 🪨 Dig deep into the mines 💎 Collect valuable ores 💰 Sell ores for money ⛏️ Upgrade your pickaxe 👹 Defeat bosses to unlock deeper levels ✨ Find rarer ores and stronger gear! 💻 Supports Desktop, Mobile, and Tablet players!

Last updated by the developer 11 Aug 2026, 23:44 UTC.

18
playing (measured 12 Aug 2026, 10:03 UTC)
26,435
lifetime visits
70%
liked (164 👍 / 71 👎)
446
favourites (16.9 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:0319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x100 Strength Training
680 R$
2x Credits
450 R$
x25 Strength Training
425 R$
+25% Backpack Space
300 R$
2x Mining Speed
300 R$
x10 Strength Training
250 R$
Crow Backpack Skin
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

70747216 August 2026 — 74 % liked26 August 2026 — 72 % liked5 September 2026 — 71 % liked15 September 2026 — 70 % liked5 October 2026 — 70 % liked16 August 20265 October 2026
5 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 14:3570no change
15 Sept 2026, 14:3270-1
5 Sept 2026, 14:3271-1
26 Aug 2026, 14:3172-2
16 Aug 2026, 14:3074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.