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[🍀CHESTS] Lucky Block Fighters

[🍀CHESTS] Lucky Block Fighters

A Roblox experience owned by Lucky Anime Games.

Fighting & PvPENLucky BlockAbility CollectionPvP Combat

[🍀CHESTS] Lucky Block Fighters is a fighting-pvp experience created on 2026-05-01. It currently has 146 players online. The game has accumulated 6,221,050 lifetime visits, 166,408 favorites, and a 96% like percentage.

Description (written by the developer; not a statement by this register)

⭐ Scroll down and Join the Community Server to see updates, sneak peeks, codes, and teammates! 🍀 Lucky Block Fighters Break Lucky Blocks, collect epic abilities, and battle your way to becoming the strongest 💪 ⚡ 99+ Abilities 🌊 Powerful Auras 📜 Exciting Quests 🗡️ Special Swords 🔫 Rare Guns 🚀 Updates drop every Saturday, bringing new content, gear, abilities, and challenges to conquer. 💻 PC Support 📱 Mobile Support 🎮 Console Support ⌛You earn rewards while offline, come back to collect them!

Last updated by the developer 18 Aug 2026, 17:32 UTC.

79
playing (measured 21 Aug 2026, 20:54 UTC)
6,291,479
lifetime visits
96%
liked (48,440 👍 / 2,063 👎)
171,403
favourites (27.2 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7918513210 August 2026 — 185 players21 August 2026 — 79 players10 August 202621 August 2026
2 measurements spanning 11 days, net -106. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–201 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5479-106
10 Aug 2026, 14:22185first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angel Lucky Block Unlock [PERMANENT]
799 R$
I Am Atomic [PERMANENT ABILITY]
799 R$
Malevolent Shrine [PERMANENT ABILITY]
779 R$
Purple Nuke [PERMANENT ABILITY]
649 R$
Infinite Slash Cage [PERMANENT ABILITY]
549 R$
Domain Expansion: Void [PERMANENT ABILITY]
399 R$
Galaxy Lucky Block Unlock [PERMANENT]
349 R$
Hogyoku Eclipse [PERMANENT ABILITY]
349 R$
Naze Naraba [PERMANENT ABILITY]
299 R$
x2 Kills
299 R$
x2 Luck
249 R$
Domain Expansion: Jackpot [PERMANENT ABILITY]
249 R$
x2 Faster Minutes [Time]
199 R$
Rainbow Lucky Block Unlock [PERMANENT]
199 R$
Lightning Lucky Block Unlock [PERMANENT]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Lucky Block Fighters · welcome2,419,510 · 81.3% win
5 Minutes Played · other1,406,132 · 50.3% win
10 Minutes Played · other1,100,990 · 38.4% win
15 Minutes Played · other930,283 · 32.2% win
20 Minutes Played · other813,273 · 29.3% win
30 Minutes Played · other642,886 · 23.9% win
45 Minutes Played · other465,499 · 18.9% win
1 Hour Played WOW · other357,749 · 16.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked3 September 2026 — 96 % liked13 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0096no change
23 Aug 2026, 23:5396no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 23:5396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.