[OG] Escape MOD Tsunami for Brainrotz 🤑
A Roblox experience owned by NB's Games.
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[OG] Escape MOD Tsunami for Brainrotz 🤑 is a tycoon experience created on 2026-02-07. The game has accumulated 1,560,650 lifetime visits and 255,480 favorites. It maintains a 90% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
Welcome to Escape The Brainrot Tsunami MODDED! 🌊🧠 100% Free to Play + Free Admin Panel! 💸 Sprint across the map and collect powerful Brainrots! 🏃♂️ But be careful… massive tsunami waves are coming! 🌊⚠️ Survive as long as possible while collecting tons of Brainrots! 💥 Upgrade your Brainrots to increase your income and grow stronger! 💰 Expand and improve your base to unlock more slots and place even more Brainrots! 🏗️ Even when you're offline, your Brainrots keep earning coins for you! 💤💰 👍 Like the game and join the group to receive a FREE DIVINE BRAINROT! ✨
Last updated by the developer 25 Jul 2026, 09:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:16 | 90 | no change |
| 24 Aug 2026, 11:52 | 90 | no change |
| 14 Aug 2026, 11:51 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.