Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Steal Brainrots from Sammy

Steal Brainrots from Sammy

A Roblox experience owned by Gamestorm Studios.

AdventureENstealthchaseinternet meme

Steal Brainrots from Sammy is an adventure experience created on 2026-02-07. It has accumulated 10,934,935 lifetime visits and 549,254 favorites. Currently, 33 users are playing. The game holds a 90% like percentage. The description outlines gameplay involving stealing items and avoiding a character named Sammy.

Description (written by the developer; not a statement by this register)

How many Brainrots can you STEAL? Remember.. Dont anger Sammy protecting the base! 😡 1. Take a Brainrot from a base 🤫 2. Escape Sammy chasing you 😡 3. Bring them back to your base to earn money 💵 📜 Leave feedback on the game! Let us know what you think 🛡️ ADMIN ABUSES COMING SOON!

Last updated by the developer 19 Jul 2026, 13:13 UTC.

33
playing (measured 10 Aug 2026, 14:19 UTC)
10,934,935
lifetime visits
90%
liked (8,179 👍 / 891 👎)
552,812
favourites (50.6 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1929first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:4790no change
13 Aug 2026, 19:4690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.