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[💀New Mode!] A Weird Trip 🚙🗺️ [Beta]

[💀New Mode!] A Weird Trip 🚙🗺️ [Beta]

A Roblox experience owned by H&K GAME.

SimulatorENvehicle buildingscavengingadventure

Created in 2026, [💀New Mode!] A Weird Trip 🚙🗺️ [Beta] is a simulator experience on Roblox with over 1.3 million lifetime visits. It records 94 playing now, a like rating of 76%, 11,393 favourites.

Description (written by the developer; not a statement by this register)

The game has just been released and might be a bit buggy. Just remember: it's not a bug, it's a feature 👀 Max Players: 10 Players 👥 How to Play: 🎮 Scavenge for parts around you to build up your ride and face the upcoming adventure! Similar Games 🔍 - A Dusty Trip - Dead Rails - Build a Boat - A Desrt Console 🎮🕹️ (Test) (Xbox) Back button = UI select ButtonL3 , LSP = Toggle Run LB RB = toggle Slots 1-5 RT = Grab, Shoot, Melee Attack LT = Interact B = weld Y = Rotate POV1 L (DPadLeft) = Axis POV1 R (DPadRight) = Reset POV1 UP (DPadUp) = Zoom out POV1 DOWN (DPadDown) = Zoom in ----------------------- G - Drop Z - Weld B - Backpack v - Ragdoll Shift - Run Grab - Hold Click Throw - Hold Q Rotate - Hold R YZX Axis - T Reset - Y ------------------ Supports ✅ - Desktop PC - Mobile - Tablet - Console (Xbox) Credit 💳 Animator - gamemingTHG Script - BlackHawks_s Huge thanks for all the plays and support! ❤️

Last updated by the developer 22 Aug 2026, 05:05 UTC.

94
playing (measured 24 Aug 2026, 05:50 UTC)
1,313,599
lifetime visits
76%
liked (2,031 👍 / 657 👎)
11,386
favourites (8.7 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94309201.510 August 2026 — 309 players21 August 2026 — 158 players21 August 2026 — 120 players21 August 2026 — 135 players21 August 2026 — 156 players22 August 2026 — 193 players22 August 2026 — 170 players22 August 2026 — 159 players22 August 2026 — 180 players22 August 2026 — 164 players22 August 2026 — 193 players22 August 2026 — 203 players22 August 2026 — 205 players22 August 2026 — 159 players22 August 2026 — 159 players22 August 2026 — 152 players22 August 2026 — 159 players22 August 2026 — 171 players22 August 2026 — 185 players22 August 2026 — 252 players22 August 2026 — 226 players22 August 2026 — 209 players22 August 2026 — 152 players22 August 2026 — 163 players22 August 2026 — 136 players22 August 2026 — 148 players22 August 2026 — 175 players22 August 2026 — 113 players22 August 2026 — 145 players23 August 2026 — 148 players23 August 2026 — 192 players23 August 2026 — 179 players23 August 2026 — 228 players23 August 2026 — 179 players23 August 2026 — 215 players23 August 2026 — 208 players23 August 2026 — 200 players23 August 2026 — 145 players23 August 2026 — 168 players23 August 2026 — 132 players23 August 2026 — 163 players23 August 2026 — 190 players23 August 2026 — 203 players23 August 2026 — 202 players23 August 2026 — 178 players23 August 2026 — 135 players23 August 2026 — 161 players23 August 2026 — 119 players23 August 2026 — 133 players23 August 2026 — 141 players23 August 2026 — 136 players23 August 2026 — 149 players23 August 2026 — 149 players24 August 2026 — 159 players24 August 2026 — 137 players24 August 2026 — 111 players24 August 2026 — 125 players24 August 2026 — 110 players24 August 2026 — 94 players10 August 202624 August 2026
59 measurements spanning 14 days, net -215. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–341 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:5094-16
24 Aug 2026, 04:50110-15
24 Aug 2026, 03:50125+14
24 Aug 2026, 02:50111-26
24 Aug 2026, 01:50137-22
24 Aug 2026, 00:50159+10
23 Aug 2026, 23:50149no change
23 Aug 2026, 22:50149+13
23 Aug 2026, 21:50136-5
23 Aug 2026, 20:50141+8
23 Aug 2026, 19:50133+14
23 Aug 2026, 18:50119-42
23 Aug 2026, 17:50161+26
23 Aug 2026, 16:50135-43
23 Aug 2026, 15:50178-24
23 Aug 2026, 14:50202-1
23 Aug 2026, 13:50203+13
23 Aug 2026, 12:50190+27
23 Aug 2026, 11:50163+31
23 Aug 2026, 10:50132first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
339 R$
Minigun
329 R$
Evil Rope
229 R$
Extra Backpack Size
79 R$
Slow Hunger
59 R$
Extra Stamina
49 R$
Banana Peel
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To A Weird Trip · welcome617,013 · 100.0% win
You Dead! · other245,118 · 46.9% win
Boss Zombie · progression63,965 · 14.0% win
King Chicken · other55,067 · 13.3% win
Rooster Rider · other53,377 · 13.3% win
Beat The Game · progression47,434 · 11.9% win
Easy Mode · other29,882 · 6.3% win
The Heroic · other26,965 · 8.4% win
Easy Heroic · other20,636 · 4.9% win
Win Normal Mode · progression16,418 · 5.6% win
Normal Heroic · other3,533 · 3.5% win
How did we get here? · other2,815 · 0.00% win
The Wealthy · other726 · 1.4% win
Win Hard Mode · progression509 · 0.00% win
Hard Heroic · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 202623 October 2026
66 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
23 Oct 2026, 16:0476no change
13 Oct 2026, 16:0376no change
3 Oct 2026, 16:0376no change
23 Sept 2026, 16:0176+1
13 Sept 2026, 15:3675no change
3 Sept 2026, 15:3475no change
24 Aug 2026, 15:2175-1
24 Aug 2026, 05:5076no change
24 Aug 2026, 04:5076no change
24 Aug 2026, 03:5076no change
24 Aug 2026, 02:5076no change
24 Aug 2026, 01:5076no change
24 Aug 2026, 00:5076no change
23 Aug 2026, 23:5076no change
23 Aug 2026, 22:5076no change
23 Aug 2026, 21:5076no change
23 Aug 2026, 20:5076no change
23 Aug 2026, 19:5076no change
23 Aug 2026, 18:5076no change
23 Aug 2026, 17:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.