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🚀 Jetpack over LAVA for Brainrots!

🚀 Jetpack over LAVA for Brainrots!

A Roblox experience owned by StarWoven Productions.

ObbyENlava survivalbrainrot memeupgrade mechanic

Jetpack over LAVA for Brainrots! is an obby experience created on 2026-02-13. It has recorded 4,148,809 lifetime visits and 4,585 favorites. The current player count is 1. The experience holds an 87% like percentage. Players fly across a map to collect items while avoiding lava. Upgrades and base expansion are available mechanics within the game.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Jetpack over LAVA for Brainrots! 🔥 🚀 Fly across the map and collect Brainrots! 🌋 Stay airborne — don’t let the lava touch you! 💰 Upgrade your Brainrots to earn more cash! 🏗️ Expand your base to unlock more slots! 🧠✨ Can you unlock the ultimate Brainrot?

Last updated by the developer 12 Jul 2026, 16:37 UTC.

1
playing (measured 10 Aug 2026, 18:22 UTC)
4,148,809
lifetime visits
87%
liked (2,141 👍 / 331 👎)
4,600
favourites (1.1 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet [PERMANENT]
399 R$
Super Jetpack Boost
149 R$
VIP
149 R$
[OP] Auto Collect
89 R$
Jetpack Boost
79 R$
Pro Pack (OP)
67 R$
LASER GUN (OP PERMANENT)
39 R$
Starter Pack (OP)
29 R$
Gravity Coil [PERMANENT]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🚀 Jetpack over LAVA for Brainrots! · other2,290,647 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0787no change
24 Aug 2026, 03:0687no change
14 Aug 2026, 03:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.