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[FPS] Deathshot

[FPS] Deathshot

A Roblox experience owned by No Rice.

ShooterENfirst-person shootermultiplayergun unlocking

[FPS] Deathshot is a shooter experience created on 2026-02-13. It has accumulated 2,456,750 lifetime visits and 5,040 favorites. The game maintains an 85% like percentage. Currently, 39 users are playing. The description highlights first-person shooter mechanics, gun unlocking, and a testing phase for bug reporting.

Description (written by the developer; not a statement by this register)

✨ Welcome to Deathshot ✨ Gear up and lock in for a relentless first-person shooter experience! 🎯 Shoot other players 🔫 Unlock new guns 🎭 Every man for themselves! 💎 OP gun at 2000 likes! ⚠️ This game is still in testing, so if you encounter any bugs please report them! Edits: Game settings added for better fps gameplay Gun model credits: CastleBravo, notcplkerry, samanthacford Extra credit info in game's credit tab

Last updated by the developer 11 Aug 2026, 01:29 UTC.

39
playing (measured 11 Aug 2026, 02:50 UTC)
2,456,750
lifetime visits
85%
liked (2,835 👍 / 514 👎)
6,694
favourites (2.7 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:5025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[40% OFF!] Elite Sniper
499 R$
Pass Premium
499 R$
[40% OFF!] VIP
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 86 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:5385no change
13 Oct 2026, 07:5285no change
3 Oct 2026, 07:5285no change
23 Sept 2026, 07:5185no change
13 Sept 2026, 07:5085-1
3 Sept 2026, 07:5086+1
24 Aug 2026, 07:4985no change
14 Aug 2026, 07:4985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.