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Build Your Road!

Build Your Road!

A Roblox experience owned by Build That Thing.

TycoonENtycoonbuildingoffline-earnings

Build Your Road! is a tycoon experience created on 2026-02-13. The game currently has 34 players online. It has accumulated 4,227,027 lifetime visits and 8,452 favorites. The title holds a 90% like percentage. Players engage in building roads, driving cars, and upgrading parts within the simulation.

Description (written by the developer; not a statement by this register)

Welcome to Build Your Road! How to Play: 🛒 Buy Road and Tunnel parts! 🔨 Build a long road! 🚗 Drive a Car to collect cash! 🔼 Upgrade your Road with better parts! 🔥 Build the most epic Road and Show Off to your friends! ✨ [NEW!] Decorate your plot to make it look awesome! 🤑 YOUR ROAD EARNS CASH OFFLINE ! 🤑

Last updated by the developer 7 Aug 2026, 20:43 UTC.

34
playing (measured 10 Aug 2026, 15:01 UTC)
4,227,027
lifetime visits
90%
liked (3,596 👍 / 420 👎)
9,292
favourites (2.2 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cyberpunk Car
399 R$
2X Cash!
349 R$
VIP
299 R$
2X Mutation Luck!
299 R$
2X Place Cap!
199 R$
+5% Cash
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

D · other2,259,650 · 100.0% win
R · other2,259,559 · 100.0% win
I · other2,259,490 · 100.0% win
V · other2,257,718 · 100.0% win
E · other2,251,274 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0690no change
13 Oct 2026, 03:0590no change
3 Oct 2026, 03:0590no change
23 Sept 2026, 03:0490no change
13 Sept 2026, 03:0490no change
3 Sept 2026, 03:0390no change
24 Aug 2026, 03:0290no change
14 Aug 2026, 03:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.