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[NOW] Jump For Lucky Blocks!

[NOW] Jump For Lucky Blocks!

A Roblox experience owned by Climbing Bros.

ObbyENtower climbingidle/tycoon mechanicsbrainrot meme theme

Jump For Lucky Blocks! is an obby experience created on 2026-02-15. It has 3,735,541 lifetime visits, a 94% like percentage, and 3,483 favorites. Currently, one user is playing.

Description (written by the developer; not a statement by this register)

Welcome to Jump For Brainrots How To Play: 🧗 Jump the tower as far as you can 😂 Collect Lucky Blocks from the areas you jump to 🍀 The further you jump, the better lucky blocks you can find! 💸 Your Brainrots from Lucky Blocks generate you money! ⚡ Upgrade your JUMP to go Higher! 💤 Your Brainrots earn cash OFFLINE!

Last updated by the developer 19 Jun 2026, 18:46 UTC.

1
playing (measured 10 Aug 2026, 14:46 UTC)
3,735,541
lifetime visits
94%
liked (3,175 👍 / 190 👎)
3,489
favourites (0.9 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:462first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
x2 Money
99 R$
Collect All Cash
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,104,824 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0094no change
14 Aug 2026, 03:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.