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Be a Battery : LEGACY

Be a Battery : LEGACY

A Roblox experience owned by Be a Battery.

SimulatorENsimulationpowerlegacy

Be a Battery : LEGACY is a simulator experience created on 2026-02-16. It has recorded 4,375,588 lifetime visits and 60,612 favorites. Currently, 25 users are playing. The experience holds a 62% like percentage. It is categorized under the simulator genre within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

🔋Be a Battery You are a battery with one goal... Server domination. 💪Grow your charge and become the strongest on the server! The stronger you get, the higher you get on the GLOBAL leader board! **⚠️This is the real and true legacy version of the main game "Be a Battery : Steal Power", Any other experience besides "Be a Battery : LEGACY" AND "Be a Battery : Steal Power" is a copy made by a third party or the developers fired from the main project. ** **Provide any feedback or bug report through group forum so we can improve the game!**

Last updated by the developer 31 Jul 2026, 07:59 UTC.

25
playing (measured 10 Aug 2026, 14:45 UTC)
4,375,588
lifetime visits
62%
liked (4,273 👍 / 2,604 👎)
61,000
favourites (13.9 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4528first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Solar Cell (EXTREMELY OP!)
1,499 R$
Sniper rifle
799 R$
Huge Battery
499 R$
Ultra Charger
249 R$
Super Charger
149 R$
Infinite Resistance
99 R$
Battery Colors
79 R$
3X Charge Speed
69 R$
3X Battery Capacity
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Overcharge · other87,270 · 7.0% win
Beyond infinite · progression48,610 · 6.1% win
What? Seriously? There's MORE???? · secret30,131 · 5.7% win
The ultimatestеst one · other26,322 · 4.7% win
Nice try · other15,160 · 0.80% win
You called an Uber · other859 · 0.00% win
You are VERY hyper.. · other36 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:4762no change
14 Aug 2026, 02:4662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.