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[W2] +1 Speed Ninja Escape

[W2] +1 Speed Ninja Escape

A Roblox experience owned by Ninja Comets.

ObbyENparkourninjaspeed

[W2] +1 Speed Ninja Escape is an obby experience created on 2026-02-16. It has accumulated 59,801,328 lifetime visits and 3,132,219 favorites. Currently, 1,250 players are active. The experience holds a 91% like percentage. Players utilize ninja skills to navigate obstacles and earn trophies.

Description (written by the developer; not a statement by this register)

🐱‍👤 Use you NINJA SKILLS to Reach The End! ⛩️ How To Play : - Train on the Treadmill to gain SPEED 👟 - Use Dash, Doube Jump and Wallrun to beat the Obstacles 🏃 - Earn Trophies by reaching new Stages 🏆 - Unlock New Ninjas⭐ Controls: Space x2 : Double Jump E : Dash

Last updated by the developer 4 Sept 2026, 08:57 UTC.

176
playing (measured 4 Sept 2026, 21:50 UTC)
61,741,052
lifetime visits
91%
liked (95,520 👍 / 9,865 👎)
3,241,829
favourites (52.5 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1521,16465817610 August 20264 September 2026
336 measurements spanning 25 days, net -988. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 0–1,316 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 336
Measured (UTC)PlayersChange
4 Sept 2026, 21:50176+9
4 Sept 2026, 20:50167-25
4 Sept 2026, 19:50192-38
4 Sept 2026, 18:50230+8
4 Sept 2026, 17:50222-11
4 Sept 2026, 16:50233-54
4 Sept 2026, 15:50287-97
4 Sept 2026, 14:50384-104
4 Sept 2026, 13:50488+11
4 Sept 2026, 12:50477+45
4 Sept 2026, 11:50432+92
4 Sept 2026, 10:50340-9
4 Sept 2026, 09:50349+39
4 Sept 2026, 08:50310+42
4 Sept 2026, 07:50268-14
4 Sept 2026, 06:50282+21
4 Sept 2026, 05:50261-36
4 Sept 2026, 04:50297+43
4 Sept 2026, 03:50254+29
4 Sept 2026, 02:50225first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet [OP + FLY]
399 R$
x25 Ruby Treadmill
199 R$
VOID Ninja
99 R$
x10 Treadmill
79 R$
x2 Wins
49 R$
Icy Ninja
45 R$
Starter Pack
29 R$
x5 Gold Treadmill
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 21:5091no change
4 Sept 2026, 20:5091no change
4 Sept 2026, 19:5091no change
4 Sept 2026, 18:5091no change
4 Sept 2026, 17:5091no change
4 Sept 2026, 16:5091no change
4 Sept 2026, 15:5091no change
4 Sept 2026, 14:5091no change
4 Sept 2026, 13:5091no change
4 Sept 2026, 12:5091no change
4 Sept 2026, 11:5091no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091no change
4 Sept 2026, 02:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.