[W2] +1 Speed Ninja Escape
A Roblox experience owned by Ninja Comets.
ObbyENparkourninjaspeed
[W2] +1 Speed Ninja Escape is an obby experience created on 2026-02-16. It has accumulated 59,801,328 lifetime visits and 3,132,219 favorites. Currently, 1,250 players are active. The experience holds a 91% like percentage. Players utilize ninja skills to navigate obstacles and earn trophies.
Description (written by the developer; not a statement by this register)
🐱👤 Use you NINJA SKILLS to Reach The End! ⛩️ How To Play : - Train on the Treadmill to gain SPEED 👟 - Use Dash, Doube Jump and Wallrun to beat the Obstacles 🏃 - Earn Trophies by reaching new Stages 🏆 - Unlock New Ninjas⭐ Controls: Space x2 : Double Jump E : Dash
Last updated by the developer 4 Sept 2026, 08:57 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 176 | +9 |
| 4 Sept 2026, 20:50 | 167 | -25 |
| 4 Sept 2026, 19:50 | 192 | -38 |
| 4 Sept 2026, 18:50 | 230 | +8 |
| 4 Sept 2026, 17:50 | 222 | -11 |
| 4 Sept 2026, 16:50 | 233 | -54 |
| 4 Sept 2026, 15:50 | 287 | -97 |
| 4 Sept 2026, 14:50 | 384 | -104 |
| 4 Sept 2026, 13:50 | 488 | +11 |
| 4 Sept 2026, 12:50 | 477 | +45 |
| 4 Sept 2026, 11:50 | 432 | +92 |
| 4 Sept 2026, 10:50 | 340 | -9 |
| 4 Sept 2026, 09:50 | 349 | +39 |
| 4 Sept 2026, 08:50 | 310 | +42 |
| 4 Sept 2026, 07:50 | 268 | -14 |
| 4 Sept 2026, 06:50 | 282 | +21 |
| 4 Sept 2026, 05:50 | 261 | -36 |
| 4 Sept 2026, 04:50 | 297 | +43 |
| 4 Sept 2026, 03:50 | 254 | +29 |
| 4 Sept 2026, 02:50 | 225 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 91 | no change |
| 4 Sept 2026, 20:50 | 91 | no change |
| 4 Sept 2026, 19:50 | 91 | no change |
| 4 Sept 2026, 18:50 | 91 | no change |
| 4 Sept 2026, 17:50 | 91 | no change |
| 4 Sept 2026, 16:50 | 91 | no change |
| 4 Sept 2026, 15:50 | 91 | no change |
| 4 Sept 2026, 14:50 | 91 | no change |
| 4 Sept 2026, 13:50 | 91 | no change |
| 4 Sept 2026, 12:50 | 91 | no change |
| 4 Sept 2026, 11:50 | 91 | no change |
| 4 Sept 2026, 10:50 | 91 | no change |
| 4 Sept 2026, 09:50 | 91 | no change |
| 4 Sept 2026, 08:50 | 91 | no change |
| 4 Sept 2026, 07:50 | 91 | no change |
| 4 Sept 2026, 06:50 | 91 | no change |
| 4 Sept 2026, 05:50 | 91 | no change |
| 4 Sept 2026, 04:50 | 91 | no change |
| 4 Sept 2026, 03:50 | 91 | no change |
| 4 Sept 2026, 02:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.