+1 Speed Jujutsu Kaisen Escape
A Roblox experience owned by Oops All Speed.
ObbyENJujutsu KaisenObstacle CourseSpeed/Reflexes
+1 Speed Jujutsu Kaisen Escape is an obby experience on Roblox, created in 2026, with over 15.7 million lifetime visits. It records 97 playing now, a like rating of 97%, over 1 million favourites.
Description (written by the developer; not a statement by this register)
Welcome to +1 Speed Jujutsu Kaisen Escape⚡! 😈 Play as powerful sorcerers (or curses..) and test your reflexes in a high-speed escape challenge! 🌀 🧠 How to Play: - Every run boosts your SPEED! ⚡ - Dodge deadly obstacles and survive the chaos to win! 🏃♂️💨 - Unlock unique characters with special boosts! 🔥 - Rebirth to unlock new perks! 🧬 - Train on the treadmill or run around the map to get faster! 💪 ⚙️ Features: - Smooth and responsive movement system 🌀 - Progressive speed scaling for intense gameplay ⚡ - Unlockable characters & powerful upgrades 🔥 - NO level cap! Grind to your heart's content! 😎 If you're built different and love speed… SMASH THAT LIKE ❤️❤️❤️
Last updated by the developer 24 Sept 2026, 19:58 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Oct 2026, 22:50 | 97 | -85 |
| 5 Oct 2026, 21:50 | 182 | +5 |
| 5 Oct 2026, 20:50 | 177 | +21 |
| 5 Oct 2026, 19:50 | 156 | -38 |
| 5 Oct 2026, 18:50 | 194 | no change |
| 5 Oct 2026, 17:50 | 194 | -7 |
| 5 Oct 2026, 16:50 | 201 | -44 |
| 5 Oct 2026, 15:50 | 245 | -18 |
| 5 Oct 2026, 14:50 | 263 | -98 |
| 5 Oct 2026, 13:50 | 361 | +32 |
| 5 Oct 2026, 12:50 | 329 | +25 |
| 5 Oct 2026, 11:50 | 304 | +25 |
| 5 Oct 2026, 10:50 | 279 | +62 |
| 5 Oct 2026, 09:50 | 217 | +78 |
| 5 Oct 2026, 08:50 | 139 | +19 |
| 5 Oct 2026, 07:50 | 120 | +4 |
| 5 Oct 2026, 06:50 | 116 | -51 |
| 5 Oct 2026, 05:50 | 167 | -82 |
| 5 Oct 2026, 04:50 | 249 | +27 |
| 5 Oct 2026, 03:50 | 222 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 20:48 | 97 | no change |
| 12 Oct 2026, 20:48 | 97 | no change |
| 5 Oct 2026, 22:50 | 97 | no change |
| 5 Oct 2026, 21:50 | 97 | no change |
| 5 Oct 2026, 20:50 | 97 | no change |
| 5 Oct 2026, 19:50 | 97 | no change |
| 5 Oct 2026, 18:50 | 97 | no change |
| 5 Oct 2026, 17:50 | 97 | no change |
| 5 Oct 2026, 16:50 | 97 | no change |
| 5 Oct 2026, 15:50 | 97 | no change |
| 5 Oct 2026, 14:50 | 97 | no change |
| 5 Oct 2026, 13:50 | 97 | no change |
| 5 Oct 2026, 12:50 | 97 | no change |
| 5 Oct 2026, 11:50 | 97 | no change |
| 5 Oct 2026, 10:50 | 97 | no change |
| 5 Oct 2026, 09:50 | 97 | no change |
| 5 Oct 2026, 08:50 | 97 | no change |
| 5 Oct 2026, 07:50 | 97 | no change |
| 5 Oct 2026, 06:50 | 97 | no change |
| 5 Oct 2026, 05:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.