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Don't leave the circle! ⭕️

Don't leave the circle! ⭕️

A Roblox experience owned by Lightmood Studios.

SurvivalENsurvivalminigamelast-player-standing

Don't leave the circle! ⭕️ is a survival experience created on 2026-02-19. It currently has 1,607 players online. The game has accumulated 44,504,460 lifetime visits and 1,805,688 favorites. It holds a 72% like percentage. The experience focuses on remaining inside a designated area while managing stats and participating in daily minigames.

Description (written by the developer; not a statement by this register)

⭕ Don’t Leave the Circle! Be the last player standing inside the red circle and win! Survive each day by keeping your stats under control: 🍔 Food | 💧 Water | 🚽 Toilet | 🚿 Shower | 😴 Sleep Every day you get food water, shower, and every night you can sleep to restore energy. But be careful — daily minigames like parkour, zombies, lasers and more can change everything! 🏃‍♂️⚽ Can you survive longer than everyone else? 👑 Tags: 100 people, Last to Leave, 100 Circles, Last to Leave Box Wins, Last to leave the Circle, Mr beast game, Squid Game, Stay in the Circle, 30 Days in the sky, 24 hour in Elevator, Find a Color or Fall, King of the Ring, 100 People Hole Survive, Survive Overnight in a Mega Store, 99 Days, Escape, Horrific Housing

Last updated by the developer 25 Aug 2026, 00:44 UTC.

1,702
playing (measured 25 Aug 2026, 07:50 UTC)
46,807,542
lifetime visits
71%
liked (9,735 👍 / 3,947 👎)
1,811,247
favourites (38.7 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1484,3752,761.51,70210 August 202625 August 2026
85 measurements spanning 15 days, net -603. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 664–4,859 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 85
Measured (UTC)PlayersChange
25 Aug 2026, 07:501,702+201
25 Aug 2026, 06:501,501+102
25 Aug 2026, 05:501,399+73
25 Aug 2026, 04:501,326+126
25 Aug 2026, 03:501,200+52
25 Aug 2026, 02:501,148-23
25 Aug 2026, 01:501,171-27
25 Aug 2026, 00:501,198-471
24 Aug 2026, 23:501,669+241
24 Aug 2026, 22:501,428-35
24 Aug 2026, 21:501,463-275
24 Aug 2026, 20:501,738-172
24 Aug 2026, 19:501,910-172
24 Aug 2026, 18:502,082-92
24 Aug 2026, 17:502,174-74
24 Aug 2026, 16:502,248-137
24 Aug 2026, 15:502,385-142
24 Aug 2026, 14:502,527-188
24 Aug 2026, 13:502,715+32
24 Aug 2026, 12:502,683first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
x2 Money
299 R$
Pick up anyone
299 R$
Grapple Hook
299 R$
Money throwing
199 R$
-20% Needs
199 R$
Trap
199 R$
Pepper Spray
199 R$
Boombox
199 R$
Taser
129 R$
Medkit
99 R$
Gravity Coil
89 R$
Tent Scaler
79 R$
Bandage (heal yourself)
59 R$
Speed Coil
49 R$
Premium Color
29 R$
Banana
19 R$
Run Ability✅ (Permanent)
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7121 August 202625 August 2026
85 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 85
Measured (UTC)% likedChange
25 Aug 2026, 07:5071no change
25 Aug 2026, 06:5071no change
25 Aug 2026, 05:5071no change
25 Aug 2026, 04:5071no change
25 Aug 2026, 03:5071no change
25 Aug 2026, 02:5071no change
25 Aug 2026, 01:5071no change
25 Aug 2026, 00:5071no change
24 Aug 2026, 23:5071no change
24 Aug 2026, 22:5071no change
24 Aug 2026, 21:5071no change
24 Aug 2026, 20:5071no change
24 Aug 2026, 19:5071no change
24 Aug 2026, 18:5071no change
24 Aug 2026, 17:5071no change
24 Aug 2026, 16:5071no change
24 Aug 2026, 15:5071no change
24 Aug 2026, 14:5071no change
24 Aug 2026, 13:5071no change
24 Aug 2026, 12:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.