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Break the Lucky Block and Escape Sammy!

Break the Lucky Block and Escape Sammy!

A Roblox experience owned by garnier brainrot 100x aura +2 speed.

ObbyENlucky blockescaperebirth

Break the Lucky Block and Escape Sammy! is an obby experience created on 2026-02-19. It has 16,619,569 lifetime visits and 568,326 favorites. Currently, 844 users are playing. The game holds an 88% like percentage. Players break blocks, collect brains, and upgrade tools to progress.

Description (written by the developer; not a statement by this register)

Get past Sammy and break his Lucky Blocks! 🧊 Smash his lucky blocks before he catches you! ⛏️ Collect the brains that drop and find rare mutations! ✨ Bring them back to your plot to earn money! 💰 Upgrade your pickaxe to crush blocks even faster! 🛠️ Rebirth to unlock huge coin multipliers and build new floors! 🚀 If you enjoy the game, don't forget to leave a like and favorite! 👍⭐

Last updated by the developer 22 Aug 2026, 12:56 UTC.

423
playing (measured 24 Aug 2026, 02:50 UTC)
17,145,170
lifetime visits
87%
liked (9,758 👍 / 1,424 👎)
587,692
favourites (34.3 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4041,8561,13010 August 2026 — 605 players21 August 2026 — 468 players21 August 2026 — 513 players21 August 2026 — 487 players21 August 2026 — 579 players22 August 2026 — 550 players22 August 2026 — 580 players22 August 2026 — 617 players22 August 2026 — 548 players22 August 2026 — 610 players22 August 2026 — 602 players22 August 2026 — 580 players22 August 2026 — 590 players22 August 2026 — 562 players22 August 2026 — 519 players22 August 2026 — 567 players22 August 2026 — 656 players22 August 2026 — 922 players22 August 2026 — 1,856 players22 August 2026 — 902 players22 August 2026 — 766 players22 August 2026 — 632 players22 August 2026 — 520 players22 August 2026 — 467 players22 August 2026 — 494 players22 August 2026 — 471 players22 August 2026 — 404 players22 August 2026 — 523 players22 August 2026 — 557 players23 August 2026 — 586 players23 August 2026 — 637 players23 August 2026 — 718 players23 August 2026 — 659 players23 August 2026 — 671 players23 August 2026 — 608 players23 August 2026 — 638 players23 August 2026 — 568 players23 August 2026 — 550 players23 August 2026 — 597 players23 August 2026 — 595 players23 August 2026 — 615 players23 August 2026 — 690 players23 August 2026 — 704 players23 August 2026 — 608 players23 August 2026 — 609 players23 August 2026 — 616 players23 August 2026 — 515 players23 August 2026 — 524 players23 August 2026 — 443 players23 August 2026 — 472 players23 August 2026 — 456 players23 August 2026 — 469 players23 August 2026 — 476 players24 August 2026 — 474 players24 August 2026 — 430 players24 August 2026 — 423 players42310 August 202624 August 2026
56 measurements spanning 14 days, net -182. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 186–2,074 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
24 Aug 2026, 02:50423-7
24 Aug 2026, 01:50430-44
24 Aug 2026, 00:50474-2
23 Aug 2026, 23:50476+7
23 Aug 2026, 22:50469+13
23 Aug 2026, 21:50456-16
23 Aug 2026, 20:50472+29
23 Aug 2026, 19:50443-81
23 Aug 2026, 18:50524+9
23 Aug 2026, 17:50515-101
23 Aug 2026, 16:50616+7
23 Aug 2026, 15:50609+1
23 Aug 2026, 14:50608-96
23 Aug 2026, 13:50704+14
23 Aug 2026, 12:50690+75
23 Aug 2026, 11:50615+20
23 Aug 2026, 10:50595-2
23 Aug 2026, 09:50597+47
23 Aug 2026, 08:50550-18
23 Aug 2026, 07:50568first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Fuse Luck X2
199 R$
Auto Collect [Permanent]
49 R$
StarterPack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,873,579 · 95.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

878887.513 August 2026 — 88 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked24 August 2026 — 87 % liked24 August 2026 — 87 % liked24 August 2026 — 87 % liked13 August 202624 August 2026
56 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 56
Measured (UTC)% likedChange
24 Aug 2026, 02:5087no change
24 Aug 2026, 01:5087no change
24 Aug 2026, 00:5087no change
23 Aug 2026, 23:5087no change
23 Aug 2026, 22:5087no change
23 Aug 2026, 21:5087no change
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087no change
23 Aug 2026, 17:5087no change
23 Aug 2026, 16:5087no change
23 Aug 2026, 15:5087no change
23 Aug 2026, 14:5087no change
23 Aug 2026, 13:5087no change
23 Aug 2026, 12:5087no change
23 Aug 2026, 11:5087no change
23 Aug 2026, 10:5087no change
23 Aug 2026, 09:5087no change
23 Aug 2026, 08:5087no change
23 Aug 2026, 07:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.