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[🤑] Shatter Lucky Blocks And Defeat Boss!

[🤑] Shatter Lucky Blocks And Defeat Boss!

A Roblox experience owned by ZELLY THINGS.

SimulatorENlucky blocksbase buildingrebirth mechanic

Created in 2026, [🤑] Shatter Lucky Blocks And Defeat Boss! is a simulator experience on Roblox with over 9.1 million lifetime visits. It records 92 playing now, a like rating of 76%, 823,519 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Shatter Lucky Blocks!. Shatter Lucky Blocks and collect the rarest Brainrots items in existence, and build the ultimate base! Do you have the luck to pull a OG or Beyond rarity drop? Get past Patrols and defeat last boss and break the Lucky Blocks! 🧊 Smash the lucky blocks before they catch you! ⛏️ Collect the brainrots that drop and find rare mutations! ✨ Bring them back to your plot to earn money! 💰 Upgrade your pickaxe to crush blocks even faster! 🛠️ Rebirth to unlock huge coin multipliers and build new floors! 🚀 If you enjoy the game, don't forget to leave a like and favorite! 👍⭐

Last updated by the developer 5 Oct 2026, 10:32 UTC.

92
playing (measured 5 Oct 2026, 19:50 UTC)
9,197,018
lifetime visits
76%
liked (3,268 👍 / 1,019 👎)
850,392
favourites (92.5 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92759425.515 September 20265 October 2026
500 measurements spanning 21 days, net -431. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 19:5092-19
5 Oct 2026, 18:50111-19
5 Oct 2026, 17:50130-19
5 Oct 2026, 16:50149-21
5 Oct 2026, 15:50170-17
5 Oct 2026, 14:50187-1
5 Oct 2026, 13:50188-40
5 Oct 2026, 12:50228+23
5 Oct 2026, 11:50205+20
5 Oct 2026, 10:50185+14
5 Oct 2026, 09:50171+29
5 Oct 2026, 08:50142-8
5 Oct 2026, 07:50150-27
5 Oct 2026, 06:50177-16
5 Oct 2026, 05:50193-5
5 Oct 2026, 04:50198+37
5 Oct 2026, 03:50161+16
5 Oct 2026, 02:50145-7
5 Oct 2026, 01:50152-15
5 Oct 2026, 00:50167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

STRAWBERRY BASE
399 R$
YING YANG BASE
299 R$
2x Speed
249 R$
DIAMOND BASE
199 R$
2x Cash
199 R$
VIP
199 R$
2x Damage
149 R$
Pro Pack
99 R$
GOLD BASE
99 R$
2x Luck
99 R$
AutoClicker!
67 R$
Starter Pack!
34 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ty For Playing! · welcome3,013,724 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767977.514 August 202623 October 2026
1082 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1082
Measured (UTC)% likedChange
23 Oct 2026, 12:2076no change
13 Oct 2026, 12:1976no change
5 Oct 2026, 19:5076no change
5 Oct 2026, 18:5076no change
5 Oct 2026, 17:5076no change
5 Oct 2026, 16:5076no change
5 Oct 2026, 15:5076no change
5 Oct 2026, 14:5076no change
5 Oct 2026, 13:5076no change
5 Oct 2026, 12:5076no change
5 Oct 2026, 11:5076no change
5 Oct 2026, 10:5076no change
5 Oct 2026, 09:5076no change
5 Oct 2026, 08:5076no change
5 Oct 2026, 07:5076no change
5 Oct 2026, 06:5076no change
5 Oct 2026, 05:5076no change
5 Oct 2026, 04:5076no change
5 Oct 2026, 03:5076no change
5 Oct 2026, 02:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.