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🌸 Sakura Obby

🌸 Sakura Obby

A Roblox experience owned by Omega Hype Games.

ObbyENparkoursakura themeeasy difficulty

Sakura Obby is an obby experience created on 2026-02-19. It has 1,259,905 lifetime visits and 11,750 favorites. Currently, 18 users are playing. The game holds an 89% like percentage. It features a pink sakura theme with over 100 stages. Rewards include speed tools and hats upon completion.

Description (written by the developer; not a statement by this register)

🌸 SAKURA OBBY 🌸 | EASY CLASSIC OBBY Play Sakura Obby, a fun and relaxing easy obby parkour game with a beautiful pink sakura / flower theme 🌸 Perfect for noobs, casual players, and friends! 🌸 100+ EASY STAGES Smooth jumps, colorful obstacles, and chill parkour fun. 🏆 WINNER REWARDS Finish the last stage to earn speed tools, hats, and more! 🔄 UPDATES New stages added over time. 👍 Like & Favorite for updates! 👤 Follow: D4RKOUT https://www.roblox.com/users/34887604/profile 👥 Group: Omega Hype Games https://www.roblox.com/communities/102501830/Omega-Hype-Games#!/about 🔖 Tags [Ignore] RTHRO, bruh, fun obby, oby, rainbow, long, popular, super, really, easy, fun, funny, mega, free, noob, lava, jumps, jump, jumping, anime, flower, ball, gacha, building, military, stairs, naruto, anime, fun, cart, ride, obstacles, Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, tix, Easy, New, simulator, survive, survival, pink, Parkour, Obby, Fun, Easy

Last updated by the developer 6 Jul 2026, 02:22 UTC.

18
playing (measured 10 Aug 2026, 15:36 UTC)
1,259,905
lifetime visits
89%
liked (2,721 👍 / 329 👎)
11,917
favourites (9.5 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3624first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
299 R$
Fusion Coil
149 R$
Speed Coil
99 R$
Gravity Coil
99 R$
Radio
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome951,985 · 100.0% win
Stage 10! · progression717,463 · 100.0% win
Stage 20! · progression626,104 · 100.0% win
Stage 30! · progression530,812 · 100.0% win
Stage 40! · progression486,075 · 100.0% win
Stage 50! · progression451,309 · 100.0% win
Stage 60! · progression419,127 · 100.0% win
Stage 70! · progression391,897 · 100.0% win
Stage 80! · progression363,504 · 93.3% win
Stage 90! · progression347,622 · 91.7% win
Stage 100! · progression334,097 · 85.2% win
Winner! · progression334,036 · 85.6% win
World 2 · progression162,819 · 63.9% win
World 3 · progression40,837 · 15.6% win
World 4 · progression20,728 · 5.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:5189no change
24 Aug 2026, 13:4989no change
14 Aug 2026, 13:4889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.